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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2023-10-26
Remove trail spaces
Ray
2023-10-26
REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470
Ray
2023-10-26
GetCurrentMonitor() - check window center instead of top-left corner (#3468)
Alexandre Almeida
2023-10-25
Fix gamepad names for PLATFORM_DESKTOP/GLFW (#3462)
ubkp
2023-10-25
Fix OpenURL on SDL (#3460)
ubkp
2023-10-25
Revert "Fix #3461"
Ray
2023-10-25
Fix #3461
Ray
2023-10-23
REVIEWED: Check OpenGL version required, fix #3457
Ray
2023-10-23
REVIEWED: `InitPlatform()` organization and code-gardening
Ray
2023-10-23
REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms
Ray
2023-10-22
REVIEWED: New platform backend template comments
Ray
2023-10-22
Update rcore_desktop.c
Ray
2023-10-22
[core] Complement implementations for `SDL` (3) (#3450)
ubkp
2023-10-21
[core] Complement implementations for `SDL` (2) (#3447)
ubkp
2023-10-20
[core] Complement implementations for `SDL` (#3444)
ubkp
2023-10-19
REVIEWED: Issue with functions definitions
Ray
2023-10-19
REVIEWED: Issue with symbols exposure
Ray
2023-10-19
REDESIGNED: Move platforms to separate directory #3313
Ray
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