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raylib
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fix_build.zig
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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rmodels.c
Age
Commit message (
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Author
2023-01-24
REVIEWED: `ProcessMaterialsOBJ()` available when required
Ray
2023-01-23
[models] Load bone names from IQM file if available (#2882)
PencilAmazing
2023-01-22
Fix to use TRACELOG() instead of TraceLog() for internal modules (#2881)
Rob Loach
2023-01-20
Have LoadMaterials call the same code that OBJ loader does so that we can rea...
Jeffery Myers
2023-01-20
Fix warnings in raylib project from MSVC (#2871)
Jeffery Myers
2023-01-19
don't try to free a void* buffer as if it's a cgltf_data structure (#2867)
Jeffery Myers
2023-01-02
REVIEWED: GLTF animations support #2844
Ray
2023-01-02
[models] Add GLTF animation support (#2844)
Charles
2023-01-01
Update year to 2023
Ray
2022-11-15
WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`
Ray
2022-11-10
Minor formating tweaks
Ray
2022-10-17
Add DrawCapsule(Wires) (#2761)
ianband
2022-09-25
REVIEWED: `GeneshHeightmap()`, fix #2716
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-04
REVIEWED: M3D model loading #2688
Ray
2022-09-01
ADDED: Complete support for M3D animations! #2648
Ray
2022-09-01
Implemented latest .M3D improvements #2648
Ray
2022-09-01
Fixed issue with `LoadIQM()` #2676
Ray
2022-08-26
REVIEWED: Support M3D file loading #2648
Ray
2022-08-22
REVIEWED: M3D implementation #2648
Ray
2022-08-20
ADDED: Support M3D model file format (meshes and materials) #2648
Ray
2022-08-13
P A I N
Ray
2022-08-13
WARNING: REVIEWED: `rlCheckRenderBatchLimit()`
Ray
2022-08-13
minor tweaks
Ray
2022-07-05
REMOVED: `GenMeshBinormals()`, actually, never implemented
Ray
2022-07-05
Added some comments
Ray
2022-07-04
REVIEWED: `DrawMesh()` #2511
Ray
2022-06-29
REVIEWED: `DrawBillboard*()`
Ray
2022-06-24
fix: precision loss, discard unused (#2541)
veclavtalica
2022-06-21
Reviewed batch buffer overflow #2526
Ray
2022-06-07
REVIEWED: Compilation warnings
Ray
2022-05-31
REVIEWED: Batch limits check #2489
Ray
2022-05-30
REVIEWED: `DrawBillboardPro()` #2494
Ray
2022-04-26
Fix Issue #2441 (#2442)
Leonardo Montagner
2022-03-30
WARNING: BREAKING: REMOVED: `GetRayCollisionModel()` #2405
Ray
2022-03-20
REVIEWED: Avoid some float -> double promotions
Ray
2022-02-20
REVIEWED: Some functions input parametes that should be `const`
raysan5
2022-02-20
make const (#2348)
Antonis Geralis
2022-02-18
Removed trailing spaces
raysan5
2022-02-17
follow style guide (#2346)
Antonis Geralis
2022-01-21
fix: material color won't be loaded if there's no texture for that material (...
Roy Qu
2021-12-31
Update year to 2022
raysan5
2021-12-24
check not null before accessing by index (#2243)
Antonis Geralis
2021-12-19
REVIEWED: `GenMeshCylinder()` #2225
Ray
2021-12-17
REVIEWED: `ExportMesh()` #2220
raysan5
2021-12-16
REVIEWED: `DrawMesh*()` issue #2211
Ray
2021-12-04
Support custom modules inclusion
Ray
2021-12-02
Added some reference code to load bones id and weight data for animations
raysan5
2021-11-15
REVIEWED: ExportMesh() #2138
Ray
2021-10-26
Reviewed warnings
Ray
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