| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-12-19 | [rmodels] Set cgltf callbacks to use `LoadFileData()` and `UnloadFileData()` ↵ | kolunmi | |
| (#3652) | |||
| 2023-11-30 | ADDED: `ExportMeshAsCode()` | Ray | |
| 2023-11-18 | Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for ↵ | MrScautHD | |
| Enhanced 3D Experiences (#3546) * Add more gltf data formats * Fix forgot to save bone ids * Fix misstake * Fix code format * Removed useless formats | |||
| 2023-11-01 | REVIEWED: Potential code issues reported by CodeQL #3476 | Ray | |
| 2023-10-31 | Update rmodels.c | Ray | |
| 2023-10-31 | REDESIGNED: `LoadOBJ()`, fix #3398 | Ray | |
| - Now triangulated meshes are properly supported - Simplified code to consider issue situation - Removed mesh split per material, just define separate mesh if multiple materials are required | |||
| 2023-10-31 | Remove trailing spaces | Ray | |
| 2023-10-31 | REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459 | Ray | |
| 2023-10-30 | REVIEWED: `GetModelBoundingBox()` #3485 | Ray | |
| 2023-10-16 | Fix GenMeshPlane when resX != resZ (#3425) | neyrox | |
| Co-authored-by: Stanislav Yablonskiy <[email protected]> | |||
| 2023-10-09 | Format tweaks | Ray | |
| 2023-10-09 | Update rmodels.c | Ray | |
| 2023-10-09 | Ensure m3d faces in non-decreasing materialid sequence (#3385) | Dennis E. Hamilton | |
| This modification replaces the expensive qsort protection with an insertion sort that is near-instantaneous in the expected ordered case. | |||
| 2023-10-08 | Format tweaks | Ray | |
| 2023-10-07 | REVIEWED: #3363 | Ray | |
| 2023-10-07 | Optimize m3d mesh creation (#3363) | DaveH355 | |
| * Optimize m3d mesh creation * Avoid qsort() in rmodels.c * Revert "Avoid qsort() in rmodels.c" This reverts commit dc1bd559fdda8d338d480dd7d9c3d77bb1ec5ac2. * Add comment | |||
| 2023-09-22 | Update rmodels.c | Ray | |
| 2023-09-15 | Update rmodels.c | Ray | |
| 2023-09-02 | Use internal default allocators, instead of user-exposed ones | Ray | |
| 2023-09-02 | Some tweaks | Ray | |
| 2023-09-02 | REVIEWED: Data size type consistency between functions #3168 | Ray | |
| 2023-08-10 | Fix #3177 #3109 | Ray | |
| 2023-08-10 | fix typos in rmodels, rshapes, rtext modules (#3236) | RadsammyT | |
| 2023-08-09 | REVIEWED: Old pragma formating | Ray | |
| 2023-07-26 | Fix `DrawBillboardPro` to allow `source` of negative size (#3197) (#3203) | bohonghuang | |
| 2023-06-24 | REVIEWED: `ProcessMaterialsOBJ()` #3125 | Ray | |
| 2023-06-17 | Remove trailing spaces | Ray | |
| 2023-06-10 | GLTF: fix segfault in animNormals memcpy when mesh.normals == NULL (#3103) | Charles | |
| 2023-05-15 | Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065) | Crynux | |
| fileData wasn't freed for LoadModelAnimationsGLTF causing a memory leak. Added UnloadFileData line, freeing it. | |||
| 2023-05-07 | Added ModelAnimation.name, initially with GLTF animation names loaded (#3044) | Alfred Reinold Baudisch | |
| 2023-05-01 | REVIEWED: Modules description layout | Ray | |
| 2023-04-29 | Correction of values used only once in GenMeshCubicmap (#3032) | Le Juez Victor | |
| * Correction of values used only once in GenMeshCubicmap The mapWidth and mapHeight values were only used as a limit in the for loop when they could be used throughout the function. * mapWidth and mapHeight removed from GenMeshCubicmap mapWidth and mapHeight have been removed from GenMeshCubicmap in favor of using cubicmap.width and cubicmap.height | |||
| 2023-04-22 | REVIEWED: Some old TODOs | Ray | |
| 2023-03-20 | Fix typo in rmodels.c (#2976) | Ikko Eltociear Ashimine | |
| Upate -> Update | |||
| 2023-03-13 | Remove trailing spaces | Ray | |
| 2023-03-07 | `WARNING`: REMOVED: `UnloadModelKeepMeshes()` | Ray | |
| 2023-03-07 | REVIEWED: Data types validation | Ray | |
| 2023-02-25 | Minimal tweak | Ray | |
| 2023-02-21 | REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927 | Ray | |
| 2023-02-12 | REVIEWED: Vertex colors support on M3D loading #2878 | Ray | |
| 2023-02-09 | Fixed some grammar mistakes and typos. (#2914) | Julio C. Galindo | |
| * Fixed some grammar mistakes. * Fixed some typos. | |||
| 2023-02-05 | Clean trailing spaces | Ray | |
| 2023-02-05 | fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909) | HKrogstie | |
| 2023-02-04 | Replace TABS by 4 spaces | Ray | |
| 2023-01-30 | Review formatting for M3D loading vertex colors | Ray | |
| 2023-01-30 | [models] Fix M3D vertex color import. (#2878) | Uneven Prankster | |
| * Fix vertex color import for .m3d * Only load vertex colors when color map and/or materials are present * Only execute when color array is present --------- Co-authored-by: Uneven Prankster <[email protected]> | |||
| 2023-01-28 | ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), ↵ | Rob Loach | |
| IsRenderTextureReady() (#2895) | |||
| 2023-01-27 | Fix warnings and bad project settings for 4.5 release (#2894) | Jeffery Myers | |
| 2023-01-25 | Update rmodels.c | Ray | |
| 2023-01-24 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
