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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2020-12-31
Avoid dereferencing a null pointer in the 'LoadMaterials' function in the mo...
Victor Gallet
2020-12-31
Avoid dereferencing a null pointer in the 'LoadSounsFromWave' function if th...
Victor Gallet
2020-12-30
Add a current monitor function for window mode windows. (#1492)
Jeffery Myers
2020-12-30
lookup the returned monitor in the list of monitors to get an index. (#1490)
Jeffery Myers
2020-12-29
Review code formatting
raysan5
2020-12-29
Faster version of ImageClearBackground and ImageDrawRectangleRec (#1487)
Jeffery Myers
2020-12-29
Monitor utilites (#1485)
hristo
2020-12-29
I noticed that toggle fullscreen always gets the primary monitor when its mor...
hristo
2020-12-26
Review DrawLineBezierQuad(), formating and aprameters order
raysan5
2020-12-26
Add Quadratic Bezier drawing (#1468)
Violet White
2020-12-24
Replace TABS by 4 spaces
raysan5
2020-12-24
Review some RPI4 tracelogs
raysan5
2020-12-24
Update Makefile
raysan5
2020-12-24
Review tracelog messages for DRM platform
raysan5
2020-12-23
Review formatting
raysan5
2020-12-23
Review Android Makefiles to required version
raysan5
2020-12-23
Review issues when compiling for Android
raysan5
2020-12-23
Remove trailing spaces
raysan5
2020-12-23
Update resource file
raysan5
2020-12-23
Remove unused variable
raysan5
2020-12-23
Corrected typo
raysan5
2020-12-23
Corrected small issue
raysan5
2020-12-23
ADDED: CheckCollisionLines()
raysan5
2020-12-21
[Math Feature]: Add two functions for Vector2 to know if two lines intersect ...
Victor Gallet
2020-12-19
Set version for raylib 3.5
Ray
2020-12-19
Camera funcs, review params names
Ray
2020-12-19
REVIEW: CheckCollisionSpheres() params naming
Ray
2020-12-19
Minor tweak
Ray
2020-12-19
ADDED: MemAlloc() / MemFree() #1440
Ray
2020-12-19
Update raylib.h
Ray
2020-12-19
Avoid *Rec suffix in some variables
Ray
2020-12-19
Corrected DrawTextRecEx() bug
Ray
2020-12-19
Support font chars padding on drawing #1432
Ray
2020-12-19
Minimal tweak
Ray
2020-12-19
Update textures.c
Ray
2020-12-18
WARNING: RENAMED several functions for consistency #1440
Ray
2020-12-18
Added some Web checks for missing GLFW functions
Ray
2020-12-18
WARNING: GetKeyPressed() <-> GetCharPressed() #1336
Ray
2020-12-16
Add headers to install cmake (#1462)
hristo
2020-12-16
Changing JPG compression (#1463)
Andrea Fontana
2020-12-14
Added additional charsPadding initialization #1432
Ray
2020-12-14
REVIEWED: Font struct, added charsPadding #1432 -WIP-
Ray
2020-12-14
REVIEWED: DrawGrid(), issue with buffer limits check #1417
Ray
2020-12-14
ADDED: UnloadFileData() / UnloadFileText() #1440
Ray
2020-12-14
Added some security checks on GenMesh*() #1454
Ray
2020-12-14
Add mesh collision function so we can check meshes directly instead of having...
Jeffery Myers
2020-12-14
Changed extension for web from .bc to .a (#1461)
hristo
2020-12-13
Fixed the build for web using CMake. (#1452)
hristo
2020-12-13
Add options to set line width and aliasing to rlGL layer. (#1457)
Jeffery Myers
2020-12-12
Added security check to pitch change #1450
Ray
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