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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2023-06-05
Addition of support for vox files in version 200. (#3097)
Le Juez Victor
2023-06-03
ADDED: `ExportImageToMemory()`
Ray
2023-06-03
tweaks
Ray
2023-06-02
Full Movement Added to Right Analog Stick (#3095)
Pixel Phobic
2023-06-01
Add error if raylib.h is included in a C++98 program (#3093)
Peter0x44
2023-05-31
ADDED: Experimental support for OpenGL ES 3.0 -WIP-
Ray
2023-05-30
cross compilation for PLATFORM_DRM (#3091)
A Billy
2023-05-30
build.zig: Fix cross-compiling from Linux (#3090)
yujiri8
2023-05-30
UPDATED: `sdefl` and `sinfl` DEFLATE compression libraries
Ray
2023-05-26
REVIEWED: `ImageRotate()` formatting
Ray
2023-05-24
Added ImageRotate (#3078)
Dane Madsen
2023-05-22
Added security check to file reading (memory allocations)
Ray
2023-05-22
Review coding conventions
Ray
2023-05-22
Add GenImageGradientSquare (#3077)
Dane Madsen
2023-05-21
Update raylib.h
Ray
2023-05-21
Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient ...
Dane Madsen
2023-05-21
Minor tweak
Ray
2023-05-21
REVIEWED: `GenImagePerlinNoise()`, clamp values #3071
Ray
2023-05-21
REVIEWED: `GenImagePerlinNoise()`, no change
Ray
2023-05-18
tweak
Ray
2023-05-17
Update rtextures.c
Ray
2023-05-17
UPDATE: miniaudio v0.11.12 --> v0.11.16
Ray
2023-05-16
review formatting
Ray
2023-05-16
Fix Android app freeze after calling CloseWindow() (#3067)
Le Juez Victor
2023-05-15
REVIEWED: Formating
Ray
2023-05-15
Updated (rcamera) To Add Analog Stick Cam Controls (#3066)
Pixel Phobic
2023-05-15
Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065)
Crynux
2023-05-15
Reverted commits that deprecated the build.zig files, and added a note to al...
Gamer-Kold
2023-05-14
GetCurrentMonitor() bugfix (#3058)
hamyy
2023-05-14
Update build.zig be be able to build with current zig master (#3064)
Michael Scherbakow
2023-05-10
REVIEWED: `GetCollisionRec()`
Ray
2023-05-10
Update GetCollisionRec (#3052)
manuel5975p
2023-05-10
Update cgltf.h
Ray
2023-05-08
Remove trailing spaces
Ray
2023-05-07
Added ModelAnimation.name, initially with GLTF animation names loaded (#3044)
Alfred Reinold Baudisch
2023-05-06
Fixed broken build.zig files. Now works with latest stable compiler (as of co...
Gamer-Kold
2023-05-02
ADDED: Comment to clarify raymath semantics
Ray
2023-05-02
REVIEWED: `ExportDataAsCode()`
Ray
2023-05-02
ADDED: Comment about Matrix conventions
Ray
2023-05-01
REVIEWED: Modules description layout
Ray
2023-05-01
fix for latest zig master (#3037)
star-tek-mb
2023-04-29
Update rcore.c
Ray
2023-04-29
Correction of values used only once in GenMeshCubicmap (#3032)
Le Juez Victor
2023-04-27
ensure distance is greater than 0 in CameraMoveToTarget (#3031)
kolunmi
2023-04-25
Update rtextures.c
Ray
2023-04-25
Update rtextures.c
Ray
2023-04-25
REVIEWED: `ImageDrawRectangleRec()` #3027
Ray
2023-04-23
REVIEWED: Update `CORE.Input.Touch.pointCount` #3024
Ray
2023-04-22
REVIEWED: Some old TODOs
Ray
2023-04-22
Fix off-by-one error in CheckCollisionPointRec (#3022)
Dan Bechard
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