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2021-12-21REVIEWED: `PlaySoundMulti()` #2231Ray
2021-12-21REVIEWED: Export format for float 32bitraysan5
2021-12-21Update dr_wav.hraysan5
2021-12-21Re-enable QOI support (#2236)Uneven Prankster
* Updated QOI to latest version. * Enable back QOI support! * Stray extra space! Should be good now.
2021-12-21Review makefiles debug flagraysan5
2021-12-20Remove TODO on Makefile (#2232)Laurentino Luna
Justification: original comment said the following "TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode." For the other platforms part, installing is included on unix-like systems, so for example Windows doesn't have a path where to install libraries. Removing the requirement for sudo is also quite contradictory since we're writing files to directories which require root. Not sure what the original commiter meant by USER mode.
2021-12-19REVIEWED: `GenMeshCylinder()` #2225Ray
2021-12-19REVIEWED: `LoadTextureCubemap()` #2224Ray
2021-12-19REVIEWED: LoadTextureCubemap() #2223Ray
2021-12-19ADDED NOTE: ImageDraw() does not support f32bit #2222Ray
Added a note for a future improvement
2021-12-18Add a comment to LoadFontEx to specify how to get the default character set. ↵Jeffery Myers
(#2221) Co-authored-by: Jeffery Myers <[email protected]>
2021-12-17REVIEWED: `ExportMesh()` #2220raysan5
2021-12-16Fix build results path on Linux and RPi (#2218)Tomas S
Built files should be put into src/ not into the project root as it was now on these platforms
2021-12-16Fix RPi make install (#2217)Tomas S
2021-12-16Turn on interpolation for XM playback (#2216)ptarabbia
2021-12-16Fix issue #2092 (#2215)ptarabbia
2021-12-16REVIEWED: `DrawMesh*()` issue #2211Ray
2021-12-16Update rcore.cRay
2021-12-15REVIEWED: Clear SSBO buffers on loading #2185raysan5
2021-12-10Reviewed typoRay
2021-12-09Fixed functions Vector2Angle and Vector3Angle (#2203)Andrea Fontana
* Fixed functions Vector2Angle and Vector3Angle * typo * Unrolled everything.
2021-12-09REVIEWED: GetCodepoint() #2201Ray
2021-12-08Update raudio.cRay
2021-12-08REVIEWED: GenImageCellular() #2178Ray
2021-12-07REVIEWED: DrawTextureTiled() #2173raysan5
2021-12-07REVIEWED: vox_loader.h, 64bit issue #2186raysan5
2021-12-07Fix Vector2Angle() not working as expected (#2196)Jaedeok Kim
2021-12-06ADDED: raylibVersion symbol #2190Ray
2021-12-06TweaksRay
2021-12-06Fix inverse length in Vector2Normalize (#2189)HarriP
Following the pattern in Vector3Normalize.
2021-12-06Vector2Angle returns degrees instead of radians, but all other raymath (#2193)Steven Schveighoffer
functions use radians, making this awkward to use.
2021-12-06Update MakefileRay
2021-12-06ADDED: Modules info at initializationRay
2021-12-04Support custom modules inclusionRay
Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-03Added a couple of notesRay
2021-12-02Added some reference code to load bones id and weight data for animationsraysan5
2021-12-01Disabled QOI image formatraysan5
2021-11-28REVIEWED: Updated QOI to first official releaseRay
2021-11-27Add macos support to zig build system (#2175)Anders Holmberg
2021-11-27ADDED: Support for QOI image formatRay
2021-11-25REVIEWED: Formating and commentsRay
2021-11-25Fix scissor on macos (#2170)Arnaud Valensi
* Expose GetRenderWidth and GetRenderHeight functions * Fix scissor on macos * Fix typo
2021-11-23allow physac to be built as a shared library (#2168)Novaleaf
if `BUILD_LIBTYPE_SHARED` is defined allow build as a shared dll
2021-11-21fixed typo: aproximation to approximation (#2164)めぐみ発動機 (isVowel / GreenWing)
2021-11-21fixed typo: aproximation to approximation (#2163)めぐみ発動機 (isVowel / GreenWing)
2021-11-18Tweak to minimize buffer overflow possibilityraysan5
2021-11-17Fixes CC while compiling for ANDROID_ARCH x86 (#2148)WilledgeR
* Override CC while compiling for ANDROID_ARCH x86 * REfix Override CC while compiling
2021-11-17Minor tweaksraysan5
2021-11-15REVIEWED: LoadTextureFromImage()Ray
Allow texture loading with no data transfer (in case image.data = NULL)
2021-11-15REVIEWED: rlUpdateTexture()Ray