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| author | realtradam <[email protected]> | 2021-04-24 16:22:08 -0400 |
|---|---|---|
| committer | realtradam <[email protected]> | 2021-04-24 16:22:08 -0400 |
| commit | 93290fb327f4dac63ac201c4c21e13c60cae0eff (patch) | |
| tree | 6e44d1a48359c86a70b89a9f8cc8af3e3da8706a /lib/camera/wrappers/text_wrapper.rb | |
| parent | 8968999c513b4ce3cac9f5907199235006bb6a11 (diff) | |
| download | ruby2d-camera-old-dev2.tar.gz ruby2d-camera-old-dev2.zip | |
.dev2
Diffstat (limited to 'lib/camera/wrappers/text_wrapper.rb')
| -rw-r--r-- | lib/camera/wrappers/text_wrapper.rb | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/lib/camera/wrappers/text_wrapper.rb b/lib/camera/wrappers/text_wrapper.rb new file mode 100644 index 0000000..56b35ed --- /dev/null +++ b/lib/camera/wrappers/text_wrapper.rb @@ -0,0 +1,64 @@ +# frozen_string_literal: true + +module Camera + # Wraps existing variables as well as adding new methods + # so that it can be handled by the Camera Module + module TextWrapped + # Recalculates real coordiantes + # Use after changing variables + def redraw + angle = Camera.angle * (Math::PI / 180) + half_width = Window.width * 0.5 + half_height = Window.height * 0.5 + offset_x = x + (width / 2) + offset_y = y + (height / 2) + @x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \ + * Camera.zoom + half_width - (width * Camera.zoom / 2) + @y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \ + * Camera.zoom + half_height - (height * Camera.zoom / 2) + @rotate = rotate + Camera.angle + @size = size * Camera.zoom + end + + #Methods for moving the shape + + # Wrappers for the coordinates so that + # they are handled by the Camera instead + # and for ease of programming + def x + @virtual_x ||= @x + end + + def x=(x) + @virtual_x = x + end + + def y + @virtual_y ||= @y + end + + def y=(y) + @virtual_y = y + end + + def x + @virtual_x ||= @x + end + + def rotate + @virtual_rotate ||= @rotate + end + + def rotate=(rotate) + @virtual_rotate = rotate + end + + def size + @virtual_size ||= @size + end + + def size=(size) + @virtual_size = size + end + end +end |
