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authorrealtradam <[email protected]>2022-11-30 01:32:51 -0500
committerrealtradam <[email protected]>2022-11-30 01:32:51 -0500
commit431003c20269652c7169beecdb3654e12713687f (patch)
tree63a0130d2eba439bda118e383ef8086aa1ff3045 /src
parent057c6d62b6b66ab8a72382a09c28ab602daaf269 (diff)
downloadPlore-Tabletop-Game-431003c20269652c7169beecdb3654e12713687f.tar.gz
Plore-Tabletop-Game-431003c20269652c7169beecdb3654e12713687f.zip
more spell ideas
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@@ -2,6 +2,10 @@ The world map is divided into regions. Each region will have a randomly assigned
Each plane wil consist of a variety of "elemental" zones which shift around relative to our own plane.
+Spells exist in 4 different "axis"(e.g strength, range, aoe, etc). Each card symbol will affect the spell in those various ways.
+
+We probably want few spells, but each spell individually gives a lot of variety.
+
Fire x2 - Magma - Fel Ash
Sea x2 - Ice - Frostwind