index
:
RodeoKit
collision
gfx-rewrite
master
matrixtemp
rmlui
swirly-rotation
-
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2023-06-17
broken swirly rotation
swirly-rotation
realtradam
2023-06-16
create interface for adding custom vertices and indices
realtradam
2023-06-16
implement scissor. begin implementing vertex adding function
realtradam
2023-06-16
added function to check if a scene is active
realtradam
2023-06-16
switch SDL_Init to use SDL_InitSubSystem and move to where relevant
realtradam
2023-06-16
matrix math wrapper as well as various refactors for consistant and cleaner code
realtradam
2023-06-13
finish implementing letterbox functionality
realtradam
2023-06-13
fix rename
realtradam
2023-06-11
partial working mouse with letterboxing
realtradam
2023-06-07
add letterboxing matrix
realtradam
2023-06-06
allow for setting initial size of collision vectors
realtradam
2023-06-06
complete most of the rewrite to avoid exposed pointers
realtradam
2023-06-05
begin rewrite to avoid exposed pointers
realtradam
2023-06-04
.
realtradam
2023-06-04
refactor to have graphics and windowing seperate
gfx-rewrite
realtradam
2023-06-02
resizeable desktop window
realtradam
2023-05-30
make frametime constant on web platform + other stuff
realtradam
2023-05-28
null check when deleting collision item
arngo
2023-05-27
add collision intersection function from raylib
arngo
2023-05-27
fix missing semicolon
realtradam
2023-05-27
fix macro
realtradam
2023-05-27
remove incompatible function calls for emscripten
realtradam
2023-05-26
fix collision detecting items against themselves
arngo
2023-05-26
.
realtradam
2023-05-26
implemented 2d collision system
Arnold
2023-05-15
extra flags
realtradam
2023-05-12
finish initial audio system
realtradam
2023-05-11
implemented some more audio functions
realtradam
2023-05-09
audio progress
realtradam
2023-05-03
fix cmake build files for both linux and web
realtradam
2023-05-02
added sample audio system
realtradam
2023-04-25
finish switching to c99
realtradam
2023-04-25
added controller buttons to input system
realtradam
2023-04-25
added initial controller implementation for input system
realtradam
2023-04-24
add void* to callbacks
realtradam
2023-04-24
added unbounded ranges for the input system
realtradam
2023-04-24
added positional inputs to input system
realtradam
2023-04-24
remove reference to header that doesnt exist
realtradam
2023-04-24
rework input system. first proper interation
realtradam
2023-04-14
split off logging into seperate files
realtradam
2023-04-13
foundation of input system and initial implementation
realtradam
2023-04-12
remove string wrapper, use STC directly instead
realtradam
2023-04-10
switch over to using transient buffers
realtradam
2023-03-26
hmm
realtradam
2023-03-26
added loading images as well as loding textures
realtradam
2023-03-25
progress on getting textures working
realtradam
2023-03-24
texture rendering prototype
realtradam
2023-03-12
cleanup and fix logging and frame timing
realtradam
2023-03-11
implemented working frame limiting
realtradam
2023-03-08
quick emscripten fix
realtradam
[next]