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// public internal
#include "rodeo_types.h"
#include "rodeo.h"
// external
#include "SDL/SDL.h"
int32_t
rodeo_input_mouse_x_get(void)
{
int32_t x, y;
SDL_GetMouseState(&x, &y);
return x;
}
int32_t
rodeo_input_mouse_y_get(void)
{
int32_t x, y;
SDL_GetMouseState(&x, &y);
return y;
}
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