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authorRay <[email protected]>2018-06-26 01:05:32 +0200
committerRay <[email protected]>2018-06-26 01:05:32 +0200
commite8fd78e374e210a713bf1a3a7873be9b1648d230 (patch)
treeb535a556b14d989fb355883ba83e7e41252a8483 /index.html
parent582fddf5c27f5a9bb64b0ebae10a2e7d142b0e2d (diff)
downloadraylib.com-e8fd78e374e210a713bf1a3a7873be9b1648d230.tar.gz
raylib.com-e8fd78e374e210a713bf1a3a7873be9b1648d230.zip
Updated features and platforms
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index 92fe1e5..a388c93 100644
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@@ -90,10 +90,12 @@
<br>
<p><strong>NOTE for ADVENTURERS:</strong> raylib is a programming library to learn videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? <a class="simplelink" href="examples.html" target="_self">Jump to code examples!</a>.</p>
<br>
+ <strong>raylib supported platforms</strong>
<br>
- <a href="images/raylib_platforms.png"><img src="images/raylib_platforms.png" alt="raylib platforms"/></a>
+ <a href="images/raylib_platforms.png"><img src="images/raylib_platforms.png" alt="raylib platforms" width="840"/></a>
+ <p>raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to.</p>
<br>
- <strong>some raylib features</strong>
+ <strong>raylib features</strong>
<br>
<div class="list">
- Written in plain C code (C99) in PascalCase/camelCase notation<br>
@@ -105,7 +107,7 @@
- Flexible Materials system, supporting classic maps and <strong>PBR maps</strong><br>
- Shaders support, including Model shaders and Postprocessing shaders<br>
- <strong>Powerful math module</strong> for Vector, Matrix and Quaternion operations: [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" target="_blank">raymath</a>]<br>
- - Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)<br>
+ - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)<br>
- Multiple platforms support: <strong>Windows, Linux, Mac, Android, Raspberry Pi and HTML5</strong><br>
- <strong>VR stereo rendering</strong> support with configurable HMD device parameters<br>
- Minimal external dependencies (GLFW3, OpenGL, OpenAL)<br>