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| author | Ray <[email protected]> | 2016-11-24 17:26:07 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2016-11-24 17:26:07 +0100 |
| commit | 17f09cb03484a408cdd50a3d2e4d6604bb1f4c70 (patch) | |
| tree | 51e909c419de9625f1beaaca44696857a600e8d5 /examples/core_3d_picking.lua | |
| parent | 05f68c22d5c8d8f7c4254ae47700318e21709887 (diff) | |
| parent | a81dfabf863c512044b246e23aaf43489d2fa1ac (diff) | |
| download | raylib-1.6.0.tar.gz raylib-1.6.0.zip | |
Merge pull request #198 from raysan5/develop1.6.0
Develop branch integration
Diffstat (limited to 'examples/core_3d_picking.lua')
| -rw-r--r-- | examples/core_3d_picking.lua | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/examples/core_3d_picking.lua b/examples/core_3d_picking.lua index 1adee67c..230f5756 100644 --- a/examples/core_3d_picking.lua +++ b/examples/core_3d_picking.lua @@ -30,18 +30,16 @@ local ray = Ray(Vector3(0, 0, 0), Vector3(0, 0, 0)) -- Picking line ray local collision = false -SetCameraMode(CameraMode.FREE) -- Set a free camera mode -SetCameraPosition(camera.position) -- Set internal camera position to match our camera position -SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y +SetCameraMode(camera, CameraMode.FREE) -- Set a free camera mode -SetTargetFPS(60) -- Set our game to run at 60 frames-per-second +SetTargetFPS(60) -- Set our game to run at 60 frames-per-second ------------------------------------------------------------------------------------------- -- Main game loop while not WindowShouldClose() do -- Detect window close button or ESC key -- Update --------------------------------------------------------------------------------------- - camera = UpdateCamera(camera) -- Update internal camera and our camera + camera = UpdateCamera(camera) -- Update camera if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then -- NOTE: This function is NOT WORKING properly! |
