diff options
| author | Ray <[email protected]> | 2021-08-25 00:41:48 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-08-25 00:41:48 +0200 |
| commit | a04dbe7ffd01701b810f317d1e5eda73c78f9789 (patch) | |
| tree | fc933adf0ff8a1fc79f50a0f3d96c3c379c10829 /examples/shaders | |
| parent | 913f185f82028c906fd65242c4375d97b8d0c919 (diff) | |
| download | raylib-a04dbe7ffd01701b810f317d1e5eda73c78f9789.tar.gz raylib-a04dbe7ffd01701b810f317d1e5eda73c78f9789.zip | |
Update shaders_shapes_outline.c
Diffstat (limited to 'examples/shaders')
| -rw-r--r-- | examples/shaders/shaders_shapes_outline.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shaders/shaders_shapes_outline.c b/examples/shaders/shaders_shapes_outline.c index 3f02230e..30194c4b 100644 --- a/examples/shaders/shaders_shapes_outline.c +++ b/examples/shaders/shaders_shapes_outline.c @@ -63,7 +63,7 @@ int main(void) DrawTextureEx(torus, (Vector2){ 544, 230 }, 0.0, outlineScale, WHITE); EndShaderMode(); - DrawText("Shader-based shdrOutlines for textures", 190, 200, 20, LIGHTGRAY); + DrawText("Shader-based outlines for textures", 190, 200, 20, LIGHTGRAY); DrawFPS(710, 10); |
