diff options
Diffstat (limited to 'examples/shaders')
| -rw-r--r-- | examples/shaders/shaders_hot_reloading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shaders/shaders_hot_reloading.c b/examples/shaders/shaders_hot_reloading.c index e58c45f3..395d44cf 100644 --- a/examples/shaders/shaders_hot_reloading.c +++ b/examples/shaders/shaders_hot_reloading.c @@ -38,7 +38,7 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [shaders] example - hot reloading"); const char *fragShaderFileName = "resources/shaders/glsl%i/reload.fs"; - long fragShaderFileModTime = GetFileModTime(TextFormat(fragShaderFileName, GLSL_VERSION)); + time_t fragShaderFileModTime = GetFileModTime(TextFormat(fragShaderFileName, GLSL_VERSION)); // Load raymarching shader // NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader |
