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2023-12-23REVIEWED: `LoadTextureCubemap()`, added `mipmaps` #3665Ray
2023-12-23VSCode sample project Mac fixup (#3666)Tim Romero
Change vscode config and makefile to add a missing IOKit framework reference and use whichever MacOSX sdk symlink is available
2023-12-22Update BINDINGS.md (#3662)o3o
Udated version of `bindbd-raylib3` to 5.0.0 (bind to raylib 5.0.0)
2023-12-21REVIEWED: `shaders_basic_pbr`, added more commentsRay
2023-12-21Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-12-21Update shaders_deferred_render.cRay
2023-12-21Add new COBOL binding (#3661)glowiak
2023-12-20Update rlgl.hRay
2023-12-20REVIEWED PR deferred renderRay
2023-12-20fix for deferred rendering example. (#3655)Jett
* fix for deferred rendering example. * missed defines to build.
2023-12-19Update ray-cyber to 5.0 in BINDINGS.md (#3654)fubark
2023-12-19Don't use a separate thread when polling for gamepad events on DRM platforms ↵Cinghy Creations
(#3641)
2023-12-19[rmodels] Set cgltf callbacks to use `LoadFileData()` and `UnloadFileData()` ↵kolunmi
(#3652)
2023-12-19Add shadowmapping example (#3653)TheManTheMythTheGameDev
2023-12-19Remove dependencies from PBR example (#3649)TheManTheMythTheGameDev
* Remove dependencies from PBR example * Reviewed example PR --------- Co-authored-by: Ray <[email protected]>
2023-12-17[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ↵ubkp
`PLATFORM_WEB` (#3647) * Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB * Add static to cursorLUT[] * Re-review SetMouseCursor()
2023-12-16Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644)ubkp
2023-12-16Fix fullscreen known issue 1 for PLATFORM_WEB (#3642)ubkp
2023-12-15Bump CMake version required to avoid deprecated #3639Ray
2023-12-15REVIEWED: `DrawSplineLinear()` to `SUPPORT_SPLINE_MITERS`Ray
2023-12-15Implement miters in DrawSplineLinear (#3585)Toctave
* Implement miters in DrawSplineLinear * Follow raylib style
2023-12-15BM Font Extender (#3536)Dongkun Lee
* loadbmfont * bmfontextender * bm font * Modify LoadBM Font * Delete loadbmfontex.diff * REVIEWED: `LoadBMFont()` PR * Update rtext.c * Update rtext.c --------- Co-authored-by: Dongkun Lee <[email protected]> Co-authored-by: Ray <[email protected]>
2023-12-15Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634)ubkp
2023-12-15basic PBR example (#3621)devdad
* basic pbr example pbr implementation includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve * Unloading PBRMAterial I forgot unloading PBRMaterial * fix small issue with texOffset assigment. value was Vector4 at first but I found out it would be unclear for and users, so I change to have two Vector2 instead, but forgot to assign offset . * Changed size of textures and file name changed Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c , Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh); but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-15[rcore] Add `GetWindowPosition()` implementation for `PLATFORM_WEB` and ↵ubkp
fixes #3636 style/format (#3637) * Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format * Remove double space
2023-12-15Add new raylib-beef binding (#3640)Braedon Lewis
2023-12-14Add GetMonitorWidth() and GetMonitorHeight() implementations for ↵ubkp
PLATFORM_WEB (#3636)
2023-12-14REVIEWED: HighDPI support on Web platform #3372 -WIP-Ray
NOTE: The code is commented until the build system gets updated to latest emscripten.
2023-12-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-12-14Update rtextures.cRay
2023-12-13[rcore] Flip VR screens (#3633)Matthew Oros
2023-12-13[rcore] Remove unused vScreenCenter (#3632)Matthew Oros
2023-12-13Fix box blur symmetry & simplify code (#3631)Romash
2023-12-13fixed coding style in function TextToFloat (#3627)Benjamin Schmid Ties
* function to convert string to float * fix code to match coding conventions
2023-12-13Update audio_stream_effects.c (#3618)lipx
* Update audio_stream_effects.c This may slightly improve performance and be more welcoming for new users despite being an more advanced feature. void * usually throws an error in most compilers and it would be better to just avoid it. Also added <stdbool.h> because booleans are, sometimes, not defined by <stddef.h>. * Update audio_stream_effects.c
2023-12-12Ignore compiled dll binaries. (#3628)2Bear
2023-12-11REVIEWED: Issue in sequence generation #3612Ray
2023-12-11Fix #3613Ray
2023-12-11Update audio_raw_stream.c (#3624)riadbettole
AudioInputCallBack has this audioFrequency += 1.0f; audioFrequency -= 1.0f; cancels out each others
2023-12-11[rcore] Complement `SetWindowState()` and `ClearWindowState()` for ↵ubkp
`PLATFORM_WEB` (#3625) * Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB * Add FLAG_WINDOW_RESIZABLE to SetWindowState() and ClearWindowState() for PLATFORM_WEB
2023-12-11[rcore] Add `ToggleBorderlessWindowed()` implementation for `PLATFORM_WEB` ↵ubkp
(#3622) * Add ToggleBorderlessWindowed() for PLATFORM_WEB * Fix coding convention
2023-12-11Optimize gesture handling for PLATFORM_DRM (#3616)ubkp
2023-12-11[rcore] Fix real touch gestures for `PLATFORM_DESKTOP_SDL` (#3614)ubkp
* Fix touch gestures for PLATFORM_DESKTOP_SDL * Complement note and optimization * Events optimization * Optimize gesture handling * Reverts previous commit and fixes GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends * Reapply previous gesture handling optimization also fixing GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends
2023-12-11Update projects/CMake/CMakeLists.txt to raylib 5.0 (#3623)Peter0x44
2023-12-09Updating CMake version to 5.0 so libraries are correctly versioned (#3615)David Williams
2023-12-07[rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611)ubkp
* Fix IsMouseButtonUp() for PLATFORM_WEB * Fix IsMouseButtonUp() for PLATFORM_DRM
2023-12-07[rcore] Fix `IsMouseButtonUp()` and add touch events for ↵ubkp
`PLATFORM_DESKTOP_SDL` (#3610) * Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL * Fix coding convention
2023-12-07Fix IsMouseButtonUp() (#3609)Kenneth M
2023-12-07Fix for free camera mode (#3603)lesleyrs
* fix free and fp cam * revert
2023-12-07[rcore] Fix `IsKeyPressedRepeat()` for `PLATFORM_DESKTOP_SDL` (#3605)ubkp
* Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL * Fix missing space