| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-31 | Update shaders_deferred_render.c | Ray | |
| 2023-10-31 | ADDED: `rlBlitFramebuffer()`, required for deferred render | Ray | |
| 2023-10-31 | Update rmodels.c | Ray | |
| 2023-10-31 | REDESIGNED: `LoadOBJ()`, fix #3398 | Ray | |
| - Now triangulated meshes are properly supported - Simplified code to consider issue situation - Removed mesh split per material, just define separate mesh if multiple materials are required | |||
| 2023-10-31 | examples/shaders: Add an example for deferred shading (#3496) | Justin | |
| * add example for deferred rendering/shading * adapt convention --------- Co-authored-by: 27justin <[email protected]> | |||
| 2023-10-31 | Remove trailing spaces | Ray | |
| 2023-10-31 | Reviewed QOA seek PR | Ray | |
| 2023-10-31 | Comments tweaks | Ray | |
| 2023-10-31 | Fix QOA seeking (#3494) | veins1 | |
| 2023-10-31 | REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459 | Ray | |
| 2023-10-31 | Fix relative mouse mode for DRM (#3492) | ubkp | |
| 2023-10-31 | Fix example core_3d_camera_free (#3488) | ubkp | |
| 2023-10-31 | Added rlEnablePointMode (#3490) | Jett | |
| for rendering meshes with points. similar to wire mode. (NOTE) they still backface cull, so disable that if you want to show the entire mesh. | |||
| 2023-10-30 | REVIEWED: `GetModelBoundingBox()` #3485 | Ray | |
| 2023-10-30 | Minor tweaks | Ray | |
| 2023-10-30 | Update rcore.c | Ray | |
| 2023-10-30 | REVIEWED: `GetRender*()` issue on macOS highDPI #3367 | Ray | |
| 2023-10-30 | Fix examples Makefile for SDL (#3486) | ubkp | |
| 2023-10-29 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2023-10-29 | ADDED: Pseudo-random numbers generator! | Ray | |
| 2023-10-29 | Fix drm hang up on exit and mouse input issues (#3484) | ubkp | |
| 2023-10-29 | Some notes and comments | Ray | |
| 2023-10-29 | ADDED: Support for SDL building on Makefile | Ray | |
| 2023-10-29 | Remove physac library from raylib building | Ray | |
| At this moment, physac is an external unmaintained library, better move out of raylib. | |||
| 2023-10-29 | Update rcore_desktop_sdl.c | Ray | |
| 2023-10-29 | Fix compressed DDS texture loading issues (#3483) | JaanDev | |
| 2023-10-29 | [core] Move `rcore.h` content to inside `rcore.c` (#3479) | ubkp | |
| * Move rcore.h content inside rcore.c * Remove extern CoreData CORE | |||
| 2023-10-29 | Update Makefile.Web | Ray | |
| 2023-10-29 | Typo fixed in HISTORY.md (#3481) | Khalid Abdullah | |
| * [Typo fixed] in CHANGELOG * [Typo fixed] in HISTORY.md | |||
| 2023-10-29 | Fix the Julia set shader example (#3467) | Josh Colclough | |
| * Simplify POI selection * Improve mouse logic * Add colour cycles to the shader to show finer details. Works well with high iteration numbers * Testing things... * Actually fix zoom. Also allow user to reset camera with 'R' * Reset max iterations * Tidying & comments * Revert to original if statement * Make mouse logic more readable * Style conventions * Coding conventions - f postifx on floating points * Missed a few f postfixes | |||
| 2023-10-29 | REVIEWED: `GetCurrentMonitor()` #3472 | Ray | |
| 2023-10-29 | Remove rcore.h include from SDL (#3475) | ubkp | |
| 2023-10-29 | [Typo fixed] in CHANGELOG (#3477) | Khalid Abdullah | |
| 2023-10-27 | Update tinyobj_loader_c.h (#3474) | SuperUserNameMan | |
| temporary quickfix for issue #3473 | |||
| 2023-10-27 | GetCurrentMonitor() - use closest monitor (#3472) | Alexandre Almeida | |
| 2023-10-27 | Update miniaudio to latest dev #3471 | Ray | |
| 2023-10-27 | ADDED: `SetAutomationEventBaseFrame(int frame)` | Ray | |
| 2023-10-27 | Update core_automation_events.c | Ray | |
| 2023-10-27 | Update core_automation_events.c | Ray | |
| 2023-10-26 | ADDED: Automation Events System, exposed to users | Ray | |
| Added new API to record and play events Added examples illustrating functionality | |||
| 2023-10-26 | ADDED: Drop files support to `PLATFORM_DESKTOP_SDL` | Ray | |
| 2023-10-26 | Remove trail spaces | Ray | |
| 2023-10-26 | Remove trail spaces | Ray | |
| 2023-10-26 | REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470 | Ray | |
| 2023-10-26 | Updated to miniaudio v0.11.19 #3448 | Ray | |
| 2023-10-26 | Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with ↵ | Ray | |
| rgextures.h (#3464)" This reverts commit 804f1a83eba7aa5cbb701457e8d6cda372b1a10d. | |||
| 2023-10-26 | Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ↵ | jestarray | |
| (#3464) closes https://github.com/raysan5/raylib/issues/3463 | |||
| 2023-10-26 | GetCurrentMonitor() - check window center instead of top-left corner (#3468) | Alexandre Almeida | |
| 2023-10-26 | Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469) | 2Bear | |
| 2023-10-25 | Fix gamepad names for PLATFORM_DESKTOP/GLFW (#3462) | ubkp | |
