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2023-02-11Added raymarch example and thumbnail for write depth (#2919)BugraAlptekinSari
2023-01-01REVIEWED: `shaders_write_depth` exampleRay
2023-01-01[example] Writing into the depth buffer (#2836)BugraAlptekinSari
2022-11-22Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)gtrxAC
2022-09-19REVIEWED: Renamed some shaders, fix #2707Ray
2022-08-29ADDED: `lighting.fs` for GLSL120 Fix #2651Ray
2022-07-04REVIEWED: `DrawMesh()` #2511Ray
2022-06-21REVIEWED: example: shaders_mesh_instancingRay
2021-10-31REVIEWED: example: Compute shader Game-of-lifeRay
2021-10-31Add Conway's Game of Life compute shader example. (#2088)Astie Teddy
2021-10-19REVIEWED: models_yaw_pitch_rollraysan5
2021-10-19Remove trailing spacesraysan5
2021-10-17Reviewed makefile and examples buildingraysan5
2021-10-12REVIEWED: EXAMPLE: shaders_shapes_outlineraysan5
2021-07-18Add example shaders_shapes_outline.c (#1883)GoldenThumbs
2021-07-16Improve assets license informationraysan5
2021-07-16Update texel_checker.pngraysan5
2021-03-31ADDED: Support model normal matrix location #1691raysan5
2021-03-31REVIEWED: DrawMeshInstanced() matrix computationsraysan5
2021-03-31RENAMED: example: shaders_mesh_instancingraysan5
2021-03-17Create reload.fsRay
2021-03-17REVIEWED: shaders_multi_sample2dRay
2021-01-31out is a keyword in shaders and can't be used as a variable name. (#1558)Jeffery Myers
2021-01-25Replace tabs by 4 spacesraysan5
2020-12-03Update user nameRay
2020-11-01Review contributed examplesRay
2020-10-29Support multiple sample2D on batch drawing #1333Ray
2020-10-29Updated assetsRay
2020-09-27[wip] rlDrawMeshInstanced (#1318)seanpringle
2020-09-15Corrected issue with floor() #1377raysan5
2020-08-16NEW EXAMPLE: shaders_hot_reloading #1198raysan5
2020-07-30Fix color of ambient light (#1330)Adrie
2020-06-07Update raysan.pngraysan5
2020-06-02Review some png imagesraysan5
2020-05-28resources PNG chunks cleaningraysan5
2020-05-28Added resources licenseraysan5
2020-03-25[example] Review shaders_spotlight to work on GLSL 100raysan5
2020-03-25spotlight example, each spot has own radius, mouse countrol (#1148)chriscamacho
2020-03-24REVIEWED: shaders_spotlight exampleraysan5
2020-03-24as per request spotlight example (#1146)chriscamacho
2020-03-23ended up using the 100 version shaders as off the top of my (#1142)chriscamacho
2020-03-02Review shader exaples to work on web (GLSL 100)Ray
2020-01-30Some examples tweaksRay
2019-12-04Review some shaders to work on GLSL 100raysan5
2019-10-26updated RayMarching Demo (#997)Industrious Nomad
2019-09-22contributed simple shader example (#973)chriscamacho
2019-08-19new example: shaders_fogRay
2019-06-14ADDED: shaders_basic_lightingRay
2019-05-16new example: shaders_eratosthenesRay
2019-05-16Review shader to use provided texture coordinatesRay