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AgeCommit message (Expand)Author
2024-04-23Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)KotzaBoss
2024-04-23[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)bohonghuang
2024-04-22[build.zig] Drop support for 0.11.0 and use more idiomatic build script code ...freakmangd
2024-04-21Review formattingRay
2024-04-20Update shapes_draw_rectangle_rounded.cRay
2024-04-20Update models_cubicmap.cRay
2024-04-19Revert "Build specific example using -DBUILD_EXAMPLE cmake flag (#3921)" (#3922)Benji
2024-04-17Build specific example using -DBUILD_EXAMPLE cmake flag (#3921)Benji
2024-04-17FIX: #3918Ray
2024-04-17Update corrupted-header sounds #3554Ray
2024-04-10Update shaders_hybrid_render.c (#3908)Yousif
2024-03-10optimisation of the "bone socket" tutorial (#3864)iP
2024-03-08[cmake] Disable SDL rlgl_standalone example (#3861)Rob Loach
2024-03-07Screen space related functions consistency (#3830)aiafrasinei
2024-03-07cmake: For SDL build, link the glfw dependency (#3860)Rob Loach
2024-02-29feat: vox_loader normals and new voxels shader (#3843)johann nadalutti
2024-02-29Add an example that generates a random sequence. (#3846)Dalton Overmyer
2024-02-27Fix examples warnings for macos (#3842)aiafrasinei
2024-02-26Update models_bone_socket.cRay
2024-02-26Update models_bone_socket.cRay
2024-02-26bone socket tutorial (#3833)iP
2024-02-26Fix building of raylib_opengl_interop on PLATFORM_DESKTOP_SDL (#3826)Peter0x44
2024-02-26Fix examples linking with CMake and -DPLATFORM=SDL (#3825)Peter0x44
2024-02-23Fixed typo in a comment (#3816) (#3817)Abhishek Rathore
2024-02-22Update MakefileRay
2024-02-22Remove all uses of deps/mingw (#3805)Peter0x44
2024-02-05Reverted Makefile `GL_ENABLE_GET_PROC_ADDRESS` #3713Ray
2024-02-05REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESSRay
2024-02-04REVIEWED: `rlLoadFramebuffer()`Ray
2024-01-24Update core_2d_camera_platformer.cRay
2024-01-11Update to latest zig 0.12.0dev while keeping 0.11.0 compatibility (#3715)freakmangd
2024-01-06Fix a bug in examples/shapes/shapes_following_eyes (#3710)Hongyu Ouyang
2024-01-05Update raygui.hRay
2024-01-02Update copyright to 2024Ray
2023-12-23Update shaders_basic_pbr.cRay
2023-12-23Review formatingRay
2023-12-23Update shaders_basic_pbr.cRay
2023-12-23Review UnloadAutomationEventList (#3658)Antonis Geralis
2023-12-21REVIEWED: `shaders_basic_pbr`, added more commentsRay
2023-12-21Update shaders_deferred_render.cRay
2023-12-20REVIEWED PR deferred renderRay
2023-12-20fix for deferred rendering example. (#3655)Jett
2023-12-19Add shadowmapping example (#3653)TheManTheMythTheGameDev
2023-12-19Remove dependencies from PBR example (#3649)TheManTheMythTheGameDev
2023-12-15basic PBR example (#3621)devdad
2023-12-13[rcore] Remove unused vScreenCenter (#3632)Matthew Oros
2023-12-13Update audio_stream_effects.c (#3618)lipx
2023-12-11Update audio_raw_stream.c (#3624)riadbettole
2023-11-21REVIEWED: `textures_image_kernel` #3556Ray
2023-11-20Added missing textures_image_kernel example in web makefile (#3555)Sergey Zapunidi