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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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examples
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Author
2024-06-30
[rtextures] Created `ImageFromChannel()` (#4105)
Bruno Cabral
2024-06-28
[EXAMPLES] Default Skybox example to not use HDR (#4115)
Jeffery Myers
2024-06-24
[Build] Fix warnings when building in VS 2022 (#4095)
Jeffery Myers
2024-06-16
Added note about performace #4067
Ray
2024-06-16
[build] Fix some warnings on web builds and remove some redundant flags. (#4069)
Lázaro Albuquerque
2024-06-16
REVIEWED: Spline cubic bezier example
Ray
2024-06-16
[rshapes] Fix multisegment Bezier splines. (#3744)
Santiago Pelufo
2024-06-16
zig: run examples from their directories (#4063)
Mike Will
2024-06-11
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056)
Karl Zylinski
2024-06-07
The example always showed a xbox controller, never a ps3 controller (#4040)
Konrad Gutvik Grande
2024-06-06
Fix examples not building with gestures system disabled (#4020)
Sprix
2024-05-30
Fix typos in markdowns and comments, Fix invalid links in HISTORY.md (#4017)
vaezim
2024-05-15
REVIEWED: 2d camera zoom, add alternative method #3977
Ray
2024-05-15
Update shaders_palette_switch.c
Ray
2024-05-15
Use logarithmic scaling for a 2d example with zoom functionality (#3977)
Mike Will
2024-05-07
Update Makefile
Ray
2024-05-07
make RGFW a custom platform (#3941)
Colleague Riley
2024-05-05
Minor formatting tweaks
Ray
2024-04-28
WARNING: BREAKING: REDESIGN: `SetTextLineSpacing()`
Ray
2024-04-23
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)
KotzaBoss
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-04-22
[build.zig] Drop support for 0.11.0 and use more idiomatic build script code ...
freakmangd
2024-04-21
Review formatting
Ray
2024-04-20
Update shapes_draw_rectangle_rounded.c
Ray
2024-04-20
Update models_cubicmap.c
Ray
2024-04-19
Revert "Build specific example using -DBUILD_EXAMPLE cmake flag (#3921)" (#3922)
Benji
2024-04-17
Build specific example using -DBUILD_EXAMPLE cmake flag (#3921)
Benji
2024-04-17
FIX: #3918
Ray
2024-04-17
Update corrupted-header sounds #3554
Ray
2024-04-10
Update shaders_hybrid_render.c (#3908)
Yousif
2024-03-10
optimisation of the "bone socket" tutorial (#3864)
iP
2024-03-08
[cmake] Disable SDL rlgl_standalone example (#3861)
Rob Loach
2024-03-07
Screen space related functions consistency (#3830)
aiafrasinei
2024-03-07
cmake: For SDL build, link the glfw dependency (#3860)
Rob Loach
2024-02-29
feat: vox_loader normals and new voxels shader (#3843)
johann nadalutti
2024-02-29
Add an example that generates a random sequence. (#3846)
Dalton Overmyer
2024-02-27
Fix examples warnings for macos (#3842)
aiafrasinei
2024-02-26
Update models_bone_socket.c
Ray
2024-02-26
Update models_bone_socket.c
Ray
2024-02-26
bone socket tutorial (#3833)
iP
2024-02-26
Fix building of raylib_opengl_interop on PLATFORM_DESKTOP_SDL (#3826)
Peter0x44
2024-02-26
Fix examples linking with CMake and -DPLATFORM=SDL (#3825)
Peter0x44
2024-02-23
Fixed typo in a comment (#3816) (#3817)
Abhishek Rathore
2024-02-22
Update Makefile
Ray
2024-02-22
Remove all uses of deps/mingw (#3805)
Peter0x44
2024-02-05
Reverted Makefile `GL_ENABLE_GET_PROC_ADDRESS` #3713
Ray
2024-02-05
REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS
Ray
2024-02-04
REVIEWED: `rlLoadFramebuffer()`
Ray
2024-01-24
Update core_2d_camera_platformer.c
Ray
2024-01-11
Update to latest zig 0.12.0dev while keeping 0.11.0 compatibility (#3715)
freakmangd
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