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AgeCommit message (Expand)Author
2021-03-14Implement UnloadModelAnimations (#1648)Hristo Stamenov
2021-03-14Improve gltf support (#1647)Hristo Stamenov
2021-03-14WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistencyRay
2021-03-09Gltf model and animations exploring problems (#1635)Hristo Stamenov
2021-03-02Some misc tweaksRay
2021-03-02REVIEWED: rlUnloadMesh() #1615Ray
2021-02-24Patch up GLTF Skeleton loading (#1610)Chris Sinclair
2021-02-21[models] Move vboId ALLOC/FREE to rlgl module #1603Ray
2021-02-20Fix warnings generated by Visual Studio 2019 in new model loading code. (#1600)Jeffery Myers
2021-02-16check to make sure parent bone is not null before trying to compute its offse...Jeffery Myers
2021-02-09Review some warnings and formattingraysan5
2021-02-06REVIEWED: Replace GetImageData() by LoadImageColors()raysan5
2021-02-05REMOVED: MeshNormalsSmooth() #1421raysan5
2021-02-02Update loading of gltf animation. (#1561)hristo
2021-01-28Gltf animation support (#1551)hristo
2021-01-22ADDED: UploadMesh() #1529Ray
2021-01-03Removed a repeating allocation of memory (#1507)hristo
2021-01-02Update year to 2021raysan5
2020-12-31 Avoid dereferencing a null pointer in the 'LoadMaterials' function in the mo...Victor Gallet
2020-12-24Replace TABS by 4 spacesraysan5
2020-12-23Remove trailing spacesraysan5
2020-12-19REVIEW: CheckCollisionSpheres() params namingRay
2020-12-19Avoid *Rec suffix in some variablesRay
2020-12-14REVIEWED: DrawGrid(), issue with buffer limits check #1417Ray
2020-12-14Added some security checks on GenMesh*() #1454Ray
2020-12-14Add mesh collision function so we can check meshes directly instead of having...Jeffery Myers
2020-12-03Review commentRay
2020-12-01ADDED: UnloadModelKeepMeshes() #1441Ray
2020-12-01Review for issue #1446Ray
2020-11-30Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443)Jeffery Myers
2020-11-22Exposing some file access results to user layer #1420Ray
2020-11-21Reverted to previous working version #1434Ray
2020-11-17Update to latest tiniobjloaderRay
2020-11-15Updated tinyobjloaderraysan5
2020-11-03Remove trailing spacesRay
2020-10-08allow for multiple materials in obj files (#1408)chriscamacho
2020-09-18WARNING: REDESIGN of rlgl framebuffers API #721raysan5
2020-09-13Minor tweakRay
2020-09-13Corrected issue on logRay
2020-08-30Remove unused variableraysan5
2020-07-20[wip] MeshNormalsSmooth() (#1317)seanpringle
2020-07-17Reviewed comment in LoadIQM() #1315raysan5
2020-07-15clamp ray hit y position to ground plane height (#1311)seanpringle
2020-06-23Add missing includeRay
2020-06-05Fixed buffer overflow in GenMeshPoly (#1269)frithrah
2020-05-23REDESIGNED: ExportMesh() to use memory buffer #1232raysan5
2020-05-23REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffersraysan5
2020-05-18Avoid loading texcoords and normasl from model if not existentraysan5
2020-05-11GenMeshCubicmap() added comments and simplificationraysan5
2020-05-11Fixed Generated Normals for GenMeshCubicmap (#1244)GoldenThumbs