| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-02-12 | BREAKING CHANGE: Renamed function for consistency | Ray | |
| Rename: GetHexValue() renamed to ColorToInt() Added: ColorToHSV() | |||
| 2018-02-05 | Added function LoadShaderCode() | Ray | |
| Allows loading of shader from text code string directly | |||
| 2018-02-04 | Incremeted version to align with CMake | raysan5 | |
| 2018-02-04 | Updated raylib version | raysan5 | |
| Note that this version is under development and could be buggy on some platforms... | |||
| 2018-02-04 | Reviewed window initialization | raysan5 | |
| In case graphic device could not be created it returns false instead of failing with an error tracelog (and consequently closing the program). Window initialization success could be checked with new function IsWindowReady() | |||
| 2018-02-03 | Return false from InitWindow if glfwInit or glfwCreateWindow fails | Ahmad Fatoum | |
| You can't do much with raylib if glfwInit or glfwCreateWindow fails, currently it just exits by means of TraceLog(LOG_ERROR. User code, however, might want to fall back to a text-only UI or display a warning if raylib can't be used. | |||
| 2018-02-02 | Added function DrawRectangleLinesEx() | Ray San | |
| 2018-01-31 | Corrected typo | Ray | |
| 2018-01-31 | Added missing keys definitions | Ray | |
| 2018-01-18 | Added function: ImageMipmaps() | Ray | |
| 2018-01-17 | Reviewed function GenImagePerlinNoise() | Ray | |
| Added support for noise image offset | |||
| 2018-01-11 | Added new function: ImageAlphaCrop() | Ray | |
| 2018-01-07 | Added new image functions | raysan5 | |
| - Added: ImageAlphaClear() - Added: ImageAlphaPremultiply() - Reorganized some functions | |||
| 2018-01-06 | Improved pixel formats support | raysan5 | |
| - Renamed enum TextureFormat to PixelFormat for consistency - Added support for pixel format UNCOMPRESSED_R32 - Using GetPixelDataSize() where required | |||
| 2018-01-06 | Added function declaration | raysan5 | |
| 2018-01-06 | Added function: GetPixelDataSize() | raysan5 | |
| Just found I need that function... | |||
| 2018-01-02 | Added function GetFileName() | raysan5 | |
| Review comments | |||
| 2018-01-01 | Removed function DrawRectangleT() | raysan5 | |
| Functionality integrated in DrawRectangle() and selectable with config flag USE_DEFAULT_FONT_TEXTURE | |||
| 2017-12-28 | Support UNCOMPRESSED_R32G32B32A32 texture format | raysan5 | |
| 2017-12-24 | Renamed function to SetTraceLog() | raysan5 | |
| I think is clearer this way... | |||
| 2017-12-24 | Added function SetTraceLogTypes() | raysan5 | |
| Trace log messages could be configured with this function to select wich ones are shown | |||
| 2017-12-20 | Some code tweaks | Ray | |
| Audio module requires a complete formatting review.... | |||
| 2017-12-19 | Expose GetTime() function to users | Ray San | |
| Monotonic time since InitWindow() could be retrieved with this function. | |||
| 2017-12-15 | Manually review previous PR | Ray San | |
| 2017-12-14 | make raylib not clash with windows-header | user | |
| 2017-12-14 | make GetTime available to user of library | user | |
| 2017-12-14 | fix for GetMatrixModelview (former cl) | user | |
| 2017-12-11 | Remove rres support | Ray | |
| Let the user choose if using rres external library | |||
| 2017-12-05 | Updated library features and dependencies | Ray San | |
| 2017-12-05 | Merge pull request #413 from mackron/dr/mini_al | Ray | |
| mini_al integration | |||
| 2017-12-05 | Change version number for develop | Ray | |
| Updated raylib version to 1.9-dev for development pourposes. Next raylib version is planned to implement a big amount of changes, so the version bump. | |||
| 2017-11-18 | mini_al: Unify the buffer system for Sounds and AudioStreams. | David Reid | |
| 2017-11-14 | Bug fixes for Music with mini_al. | David Reid | |
| 2017-11-12 | Work on porting Music to mini_al. | David Reid | |
| 2017-11-12 | Initial work on porting AudioStream to use mini_al. | David Reid | |
| 2017-11-12 | Remove PLATFORM_ checks from raylib header | raysan5 | |
| Now header is truly multiplatform... Actually still a small pending check on XBOX gamepad controls that hopefully will be removed with next GLFW 3.3 | |||
| 2017-11-12 | Allow custom distortion shader - IN PROGRESS - | raysan5 | |
| 2017-11-12 | Rename SoundInternal to SoundData for consistency with MusicData. | David Reid | |
| 2017-11-12 | Initial work on adding support for mini_al. | David Reid | |
| 2017-11-05 | SetShaderValue take const pointer | Wilhem Barbier | |
| 2017-11-04 | Corrected function name | Ray | |
| 2017-10-25 | Corrected ImageTextEx() | Ray | |
| - Added new function: GenImageColor() ImageDraw() should be reviewed... specially alpha blending... | |||
| 2017-10-17 | Review VR functionality | Ray San | |
| To be more generic and configurable | |||
| 2017-10-12 | Review comments about raylib | raysan5 | |
| 2017-10-11 | Check to avoid bool redefinition | Ray San | |
| 2017-10-02 | Working on Makefiles... | Ray San | |
| 2017-09-30 | Review gradient rectangle drawing | Ray | |
| Added: DrawRectangleGradientV() Added: DrawRectangleGradientH() | |||
| 2017-09-18 | Added mesh generation functions | raysan5 | |
| 2017-09-08 | Added new functions | raysan5 | |
| SetWindowTitle() GetExtension() | |||
| 2017-08-27 | Added function DrawRectangleGradientEx() | raysan5 | |
| Moved function DrawRectangleT() from text module to shapes Added some comments | |||
