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AgeCommit message (Expand)Author
2024-02-24Gamepad rumble support with SDL2 (#3819)GideonSerf
2024-02-18Remove some unneeded line breaksRay
2024-02-13Minor tweaks to avoid some CodeQL warningsRay
2024-02-10Fix warnings in raylib (#3793)Jeffery Myers
2024-02-04Added viewport independent raycast (#3709)Luís Almeida
2024-02-04Review formating and some defines naming consistencyRay
2024-02-04[rcore] Fix `GetFileNameWithoutExt()` (#3771)oblerion
2024-01-29Review PR #3746 formatingRay
2024-01-29[CORE,RLGL] Fix scale issues when ending a mode (#3746)Jeffery Myers
2024-01-20[rcore rglfw] Feature Test Macros before include (#3737)John
2024-01-11Update a comment (#3724)Hongyu Ouyang
2024-01-02Update copyright to 2024Ray
2023-12-23Review UnloadAutomationEventList (#3658)Antonis Geralis
2023-12-13[rcore] Flip VR screens (#3633)Matthew Oros
2023-11-21Update rcore.cRay
2023-11-13Update rcore.cRay
2023-11-12REVIEWED: `TakeScreenshot()`, potential issuesRay
2023-11-11Fix automation recording (#3523)ubkp
2023-11-10Format tweaksRay
2023-11-09WindowShouldClose(), reset shouldClose flag when window is inited (#3518)maksut
2023-11-09REVIEWED: `BeginScissorMode()` #3510Ray
2023-11-08Update rcore.cRay
2023-11-06Fix warnings in visual studio (#3512)Jeffery Myers
2023-11-06REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507Ray
2023-11-06REVIEWED: Scissor mode to support RenderTexture #3510Ray
2023-11-06BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (...gulrak
2023-11-06ADDED: Flag to know we are rendering to texture #3510Ray
2023-11-03Update rcore.cRay
2023-11-03ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()`Ray
2023-11-03Fixed Issue 3504 (#3505)AndreaBoroni
2023-11-02Comments tweaksRay
2023-11-01REVIEWED: Potential code issues reported by CodeQL #3476Ray
2023-10-31Remove trailing spacesRay
2023-10-30Minor tweaksRay
2023-10-30Update rcore.cRay
2023-10-30REVIEWED: `GetRender*()` issue on macOS highDPI #3367Ray
2023-10-29ADDED: Pseudo-random numbers generator!Ray
2023-10-29Some notes and commentsRay
2023-10-29[core] Move `rcore.h` content to inside `rcore.c` (#3479)ubkp
2023-10-27ADDED: `SetAutomationEventBaseFrame(int frame)`Ray
2023-10-26ADDED: Automation Events System, exposed to usersRay
2023-10-23REVIEWED: `InitPlatform()` organization and code-gardeningRay
2023-10-23REVIEWED: Move screen capture logic to `rcore.c`, available for all platformsRay
2023-10-23When the frame counter gets to 0, reset the FPS average counter. This allows ...Jeffery Myers
2023-10-19REVIEWED: Issue with functions definitionsRay
2023-10-19REDESIGNED: Move platforms to separate directory #3313Ray
2023-10-18REVIEWED: Move `InitWindow()`/`CloseWindow()` to `rcore.c` #3313Ray
2023-10-16ADDED: NEW PLATFORM: SDL (DESKTOP) `rcore_desktop_sdl` #3313Ray
2023-10-14[core] Change axisCount to be an array (#3421)MichaelFiber
2023-10-14WARNING: REDESIGN: `InitPlatform()` to initialize all platform data #3313Ray