| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-07-11 | Replace `glGetInteger64v` with `glGetBufferParameteri64v` (#4154) | Kai Kitagawa-Jones | |
| 2024-07-04 | Update rlgl.h | Ray | |
| 2024-06-30 | REVIEWED: Formatting, follow raylib coding conventions | Ray | |
| 2024-06-24 | Minor tweaks | Ray | |
| 2024-06-24 | [Build] Fix warnings when building in VS 2022 (#4095) | Jeffery Myers | |
| * Update raylib_api.* by CI * Fix warnings when building examples in MSVC 2022 * fix auto-format that sneaked in there. --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> | |||
| 2024-06-12 | Update rlgl.h (#4059) | TokyoSU | |
| - The function rlGetMatrixProjectionStereo and rlGetMatrixViewOffsetStereo have RLAPI for the function declaration and cause error when compiling using RLGL_IMPLEMENTATION. | |||
| 2024-06-06 | [rlgl] Rename near, far variables (#4039) | jgabaut | |
| 2024-05-12 | Reviewed input params #3974 | Ray | |
| 2024-05-05 | [rlgl] Fix incorrect matrix multiplication order in `rlMultMatrixf` (#3935) | bohonghuang | |
| 2024-05-01 | Default shader attrib locations need to be exposed | Ray | |
| They need to be exposed on `rlgl.h` header section (not implementation section) because with some specific use cases (custom config.h, rmodels module enabled), building fails otherwise. | |||
| 2024-04-23 | Review formatting | Ray | |
| 2024-04-23 | Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912) | KotzaBoss | |
| The `RL_CULL_DISTANCE_` definition remains as the initial value of the variables. Basic usage can be: ```c #include <raylib.h> #include <rlgl.h> rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, MY_CULL_DISTANCE_FAR); if (must_reset_clip_planes) rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR); ``` | |||
| 2024-04-23 | [rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) | bohonghuang | |
| * Fix several non-functional `target_compile_definitions` * Avoid hardcoding the default vertex attribute locations * Implement functional `rlNormal3f` * Add normal definitions for `DrawCube` * Update the basic lighting example to use `DrawCube` and `DrawPlane` | |||
| 2024-04-20 | REVIEWED: `rlSetVertexAttribute()`, define last parameter as offset #3800 | Ray | |
| 2024-04-13 | Changed RLGL_VERSION from "4.5" to "5.0 (#3914) | Mute | |
| Line 110 of file rlgl.h is the one in question. | |||
| 2024-04-02 | Remove trailing spaces | Ray | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-02-18 | Remove some unneeded line breaks | Ray | |
| 2024-02-04 | REVIEWED: `rlLoadFramebuffer()`, parameters not required | Ray | |
| 2024-02-01 | REVIEWED: Issue on parsing #3765 | Ray | |
| 2024-01-29 | Review PR #3746 formating | Ray | |
| 2024-01-29 | [CORE,RLGL] Fix scale issues when ending a mode (#3746) | Jeffery Myers | |
| * Only restore GL scale back to screen scale if we are returning to a screen, not a render texture. * blankspace * reset back to default screen scale when ending a render texture since we are back on the default fbo | |||
| 2024-01-28 | Fix rlSetUniformSampler (#3759) | veins1 | |
| Fix rlSetUniformSampler not setting sampler uniform if the same texture was already passed to a different sampler uniform | |||
| 2024-01-22 | fixed small typo, replaced `th` with `the` (#3752) | Brian E | |
| 2024-01-02 | Update copyright to 2024 | Ray | |
| 2023-12-20 | Update rlgl.h | Ray | |
| 2023-12-20 | REVIEWED PR deferred render | Ray | |
| 2023-12-20 | fix for deferred rendering example. (#3655) | Jett | |
| * fix for deferred rendering example. * missed defines to build. | |||
| 2023-11-30 | Expose OpenGL take 2 (#3588) | Peter0x44 | |
| For some reason, there are actually two macros needed to control this. Yes, I tried with only one, both are needed | |||
| 2023-11-30 | Fix mistake in pr #3572 (#3587) | Peter0x44 | |
| 2023-11-30 | REVIEWED: rlgl function description and comments | Ray | |
| 2023-11-28 | Hide unneeded internal symbols when building raylib as an so or dylib (#3573) | Peter0x44 | |
| 2023-11-24 | Expose glad functions when building raylib as a shared lib (#3572) | Peter0x44 | |
| 2023-11-21 | Fix version info in rlgl.h (#3558) | Steven Schveighoffer | |
| 2023-11-12 | [rlgl] Fixed return type of `GetCompressedFormatName` (#3529) | Le Juez Victor | |
| The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *` | |||
| 2023-11-10 | Update rlgl.h | Ray | |
| 2023-11-02 | Support OpenGL ES 3.0 building on Web | Ray | |
| For some reason, the equivalent requested context (WebGL 2.0) is not provided, despite being properly requested. | |||
| 2023-11-02 | REVIEWED: Pointers exposing not required for ES3 | Ray | |
| 2023-11-01 | REVIEWED: Potential code issues reported by CodeQL #3476 | Ray | |
| 2023-10-31 | ADDED: `rlBlitFramebuffer()`, required for deferred render | Ray | |
| 2023-10-31 | Remove trailing spaces | Ray | |
| 2023-10-31 | Added rlEnablePointMode (#3490) | Jett | |
| for rendering meshes with points. similar to wire mode. (NOTE) they still backface cull, so disable that if you want to show the entire mesh. | |||
| 2023-10-26 | Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469) | 2Bear | |
| 2023-10-19 | REVIEWED: `rlLoadTexture()` #3440 | Ray | |
| 2023-10-08 | Format tweaks | Ray | |
| 2023-09-26 | Remove trail spaces | Ray | |
| 2023-09-22 | REVIEWED: `glInternalFormat` is unsigned and actually, ↵ | Ray | |
| `rlGetGlTextureFormats()` returns 0 if fails | |||
| 2023-09-20 | Added note about WebGL warning | Ray | |
| 2023-09-18 | Reviewed PR #3321 | Ray | |
