| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-03-12 | Update version to `raylib 4.5` | Ray | |
| 2023-03-12 | REVIEWED: `UpdateCameraPro()` to use `Vector3` | Ray | |
| 2023-03-12 | ADDED: `UpdateCameraPro()` -Experimental- | Ray | |
| REVIEWED: rcamera module formating REVIEWED: `core_3d_camera_example` | |||
| 2023-03-12 | ADDED: Security check for `emscripten_run_script()` #2954 | Ray | |
| 2023-03-12 | Update rcore.c | Ray | |
| 2023-03-07 | `WARNING`: REMOVED: `UnloadModelKeepMeshes()` | Ray | |
| 2023-03-07 | REVIEWED: Data types validation | Ray | |
| 2023-03-07 | WARNING: REMOVED: Multichannel audio support API | Ray | |
| 2023-03-07 | WARNING: REMOVED: Multichannel audio support API | Ray | |
| It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances. | |||
| 2023-03-06 | fix(build): Fix DLL build on Windows (#2951) | Sid K | |
| Changes the DLL export condition to apply to platform WIN32 instead of compiler MSVC | |||
| 2023-03-06 | Replace TABS by 4 spaces | Ray | |
| 2023-03-06 | Remove trailing spaces | Ray | |
| 2023-03-06 | Tweak `WindowDropCallback()` #2943 | Ray | |
| 2023-03-06 | Update raudio.c | Ray | |
| 2023-03-06 | ADDED: QOA music streaming (with auxiliar lib) | Ray | |
| Some format tweaks | |||
| 2023-03-05 | REVIEWED: `GetWindowHandle()` #2950 | Ray | |
| 2023-03-05 | Support QOA audio file format by default | Ray | |
| 2023-03-05 | REVIEWED: QOA audio file export | Ray | |
| 2023-03-05 | Close issue #2949 | Ray | |
| 2023-03-05 | Update qoa.h | Ray | |
| 2023-03-05 | Change default threading model for COM objects | Ray | |
| It shouldn't matter much but it could avoid some conflicts with other libraries in the future (like `tinyfiledialogs`). | |||
| 2023-03-04 | REVIEWED: `GetWindowHandle()` #2938 | Ray | |
| 2023-02-26 | Add GL_MIN GL_MAX blending equations (#2945) | Antonis Geralis | |
| 2023-02-25 | Update rtextures.c | Ray | |
| 2023-02-25 | Minimal tweak | Ray | |
| 2023-02-24 | Update rcore.c | Ray | |
| 2023-02-24 | REVIEWED: `rlUnloadFramebuffer()` #2937 | Ray | |
| 2023-02-24 | Update rtext.c | Ray | |
| 2023-02-23 | REVIEWED: Data validation | Ray | |
| 2023-02-22 | ADDED: Security checks | Ray | |
| 2023-02-21 | REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927 | Ray | |
| 2023-02-21 | REVIEWED: `GetMonitorWidth()` and `GetMonitorHeight()` #2934 | Ray | |
| 2023-02-21 | REVIEWED: `IsWindowFocused()` to consider Android App state #2935 | Ray | |
| 2023-02-21 | Update rtextures.c | Ray | |
| 2023-02-21 | REVIEWED: `IsImageReady()` and `IsTexureReady()` | Ray | |
| Reordered some functions to avoid config.h issues when disabling some features. | |||
| 2023-02-21 | REVIEWED: `IsShaderReady()` | Ray | |
| 2023-02-21 | ADDED: `SetWindowIcons()` to set multiple icon image sizes | Ray | |
| 2023-02-20 | Added mixed audio processor (#2929) | hkc | |
| * Use RL_QUADS/RL_TRIANGLES for single-pixel drawing Addresses problem mentioned in https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263 (in short: when drawing pixels using DrawPixel{,V} in camera mode, upscaled pixel becomes a line instead of bigger pixel) * [rtextures] Fixed scaling down in ImageTextEx Closes #2755 * Added global audio processor * Renamed struct member to follow naming conventions * Added example for AttachAudioMixedProcessor | |||
| 2023-02-15 | Minor format tweaks | Ray | |
| 2023-02-15 | Reviewed typo and formating | Ray | |
| 2023-02-15 | REPLACE: TABS by 4 spaces | Ray | |
| 2023-02-15 | Make the oribital camera work like it used to (it is not just a copy of ↵ | Jeffery Myers | |
| third person) (#2926) | |||
| 2023-02-15 | Avoid centering mouse when program launches | Ray | |
| 2023-02-15 | Make sure window position always inits in the middle of the current monitor | Ray | |
| 2023-02-14 | REVIEWED: Issue with camera jump on first frame | Ray | |
| 2023-02-14 | Move camera after rotation (#2923) | veins1 | |
| Moving camera after rotation is set to avoid 1 frame delay in movement direction | |||
| 2023-02-14 | ADDED: rcamera dependencies details | Ray | |
| 2023-02-14 | REVIEWED: Camera redesign PR | Ray | |
| 2023-02-14 | WIP rcamera redesign vector (#2563) | Crydsch Cube | |
| * core functionality CAMERA_FREE * fix example * add remaining camera modes * add view bobbing * view bobbing * catch curser in SetCameraMode * adjust examples * fix compilation on linux * fix example text_draw_3d * actually fix text_draw_3d * Updated camera API * Improve Vector3RotateByAxisAngle() function * remove camera.mode dependency from low-level functions * remove camera.mode from struct * fixes after rebase * adjust examples for new UpdateCamera function * adjust example models_loading_m3d --------- Co-authored-by: Ray <[email protected]> | |||
| 2023-02-12 | Update qoa.h | Ray | |
