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For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
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Enhanced 3D Experiences (#3546)
* Add more gltf data formats
* Fix forgot to save bone ids
* Fix misstake
* Fix code format
* Removed useless formats
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* Disable unused miniaudio features
* Fix mistakes
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* Added image convultion ImageKernelConvolution
* comment changes
* spelling changes and change to kernel size
* removed kernel normalization inside function
* fix to formating
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Adjusting raylib.h to reflect post-5.0 changes now.
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The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
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This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
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RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming
REVIEWED: Bezier drawing parameters order, more consistent
REVIEWED: Spline-based examples -WIP-
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