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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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Author
2024-05-29
review color tint functions (#4015)
Le Juez Victor
2024-05-29
Update raylib.h
Ray
2024-05-29
REVIEWED: `ExportFontAsCode()`, avoid `const` #4013
Ray
2024-05-29
[rtext] Added cast to ExportFontAsCode output to fix C++ compiler errors (#4013)
DarkAssassin23
2024-05-29
[build.zig] Fix Zig emscripten build (#4012)
Dylan
2024-05-29
ADDED: `IsFileNameValid()`
Ray
2024-05-29
[rmodels] Multiplication of colors in `DrawModelEx` which can be simplified (...
Le Juez Victor
2024-05-24
fix WaveCrop(): update wave->frameCount (#4003)
listeria
2024-05-21
Update rcore_desktop_sdl.c
Ray
2024-05-21
REVIEWED: `ColorToInt()` PR
Ray
2024-05-21
Call SDL_GL_SetSwapInterval() after GL context creation (#3997)
JupiterRider
2024-05-21
[rtextures] Fix Undefined behaviour in ColorToInt (#3996)
OetkenPurveyorOfCode
2024-05-21
fixed out of bounds error in GenMeshTangents (#3990)
Salvador Galindo
2024-05-21
fix WaveCrop() and use frames instead of samples (#3994)
listeria
2024-05-18
REVIEWED: LoadBMFont(), issue on not glyph data initialized
Ray
2024-05-18
Update config.h
Ray
2024-05-16
[raudio] Removed drwav_uninit in LoadMusicStream to fix a crash (#3986)
FishingHacks
2024-05-16
[rcore_web] Relative mouse mode issues. (#3940)
Cemal Gönültaş
2024-05-16
[RAYMATH] Revert Extern 'C' in raymath (#3985)
Jeffery Myers
2024-05-15
LazyPath.path has been deprecated, using b.path() (#3983)
CosmicBagel
2024-05-13
[raymath] Add extern "C" to raymath header for C++ (#3978)
Jeffery Myers
2024-05-13
feat(zig): add `opengl_version` option (#3979)
Alexei Mozaidze
2024-05-12
Reviewed input params #3974
Ray
2024-05-10
remove #define RGFWDEF and make the #undefs only happen for their OS (RGFW) (...
Colleague Riley
2024-05-09
Do not use "nanosleep" on windows at all (PLATFORM_DESKTOP_RGFW) (#3970)
Colleague Riley
2024-05-09
Fix Makefile issues (RGFW) (linux) (macOS) (#3969)
Colleague Riley
2024-05-07
Fixes for loading Music (#3966)
veins1
2024-05-07
make RGFW a custom platform (#3941)
Colleague Riley
2024-05-07
Implementing GetMonitorWidth/Height for DRM (#3956)
gabriel-marques
2024-05-05
[rcore_desktop] Fix 3693 initial window geometry (#3950)
Christian Haas
2024-05-05
[rlgl] Fix incorrect matrix multiplication order in `rlMultMatrixf` (#3935)
bohonghuang
2024-05-05
Minor formatting tweaks
Ray
2024-05-01
Set default init values for random #3954
Ray
2024-05-01
Default shader attrib locations need to be exposed
Ray
2024-05-01
Update rprand.h
Ray
2024-05-01
Reviewed some warnings
Ray
2024-04-30
Changed one minor Comment (#3949)
UmgefallenesGlas
2024-04-28
WARNING: BREAKING: REDESIGN: `SetTextLineSpacing()`
Ray
2024-04-28
REVIEWED: `DrawLine()` to avoid pixel rounding issues #3931
Ray
2024-04-28
Made comments on raylib.h match those present in rcamera.h (#3942)
Tomas Fabrizio Orsi
2024-04-28
Use builtin_clz for clang on windows (#3939)
OetkenPurveyorOfCode
2024-04-28
FIX: Added CAMERA_CUSTOM check in `UpdateCamera(Camera *camera, int mode)` (#...
Tomas Fabrizio Orsi
2024-04-24
FIX: Issue with texcoords loading for glTF
Ray
2024-04-23
WARNING: Fix breaking issue (introduced some days ago)
Ray
2024-04-23
Review formatting
Ray
2024-04-23
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)
KotzaBoss
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-04-22
[build.zig] Drop support for 0.11.0 and use more idiomatic build script code ...
freakmangd
2024-04-21
Review formatting
Ray
2024-04-20
REVIEWED: `LoadImageRaw()` #3926
Ray
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