| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-20 | Comment minor tweak | Ray | |
| 2021-05-15 | Fixed over-allocation of buffer (#1772) | Guillaume DEVOILLE | |
| output->framePoses[frame] is over-allocated. framePoses is a 2D array: - first dimension: frames (allocated l. 4717) - second dimension: nodes (allocated l. 4731) Second dimension should be allocated of nodes_count transformations only. | |||
| 2021-05-14 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-05-14 | Review some VS warnings and messages | Ray | |
| 2021-05-13 | Fixed GLTF boneWeights uint32 loading (#1768) | Guillaume DEVOILLE | |
| boneWeights uint32 were loaded in normals instead of boneWeights. | |||
| 2021-05-12 | Update shell.html | Ray | |
| 2021-05-11 | Reviewed latest PR | Ray | |
| REMOVED: DrawBillboardEx() | |||
| 2021-05-11 | Redesigned billboards - added rotation/pro functions (#1759) | nobytesgiven | |
| * Redesigned billboards - added rotation/pro functions * updated parameters Co-authored-by: nobytesgiven <[email protected]> | |||
| 2021-05-10 | Add RenderPolyLinesEx routine (#1758) | Lambert Wang | |
| Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-10 | ~Updated project version (#1761) | ProphesorIks | |
| Updated to fix versioning and linking issues. Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install. | |||
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-08 | check for vao extension (#1757) | Antonio Jose Ramos Marquez | |
| 2021-05-07 | Convert the half sleep to a sleep that is a fraction of the target FPS ↵ | Jeffery Myers | |
| (Default 95%) to reduce CPU use. (#1756) Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-05-07 | REVIEWED: raudio_standalone #1752 | Ray | |
| 2021-05-05 | Unset CORE.Window.ready on CloseWindow (#1749) | Astie Teddy | |
| Window shouldn't be considered ready when CloseWindow has been called. | |||
| 2021-05-04 | Expose RAYLIB_VERSION in raylib.h #1747 | Ray | |
| 2021-05-03 | Comment tweak | Ray | |
| 2021-05-03 | Security check in case of not valid font | Ray | |
| 2021-04-29 | Fixed bug that overrides other flags | Ray | |
| This issue prevented enabling MSAA on several platforms | |||
| 2021-04-28 | Decoupling rlgl from platform layer | Ray | |
| Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL) | |||
| 2021-04-28 | Corrected issue #1742 | Ray | |
| 2021-04-27 | Disable raylib code | Ray | |
| 2021-04-27 | Fixed definition of UNCOMPRESSED_R8G8B8A8 (#1740) | Rabia Alhaffar | |
| 2021-04-27 | Minor tweaks | Ray | |
| 2021-04-27 | REVIEWED: rlLoadExtensions() | Ray | |
| On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system. | |||
| 2021-04-26 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-04-26 | REMOVED: GenMeshDefault() | Ray | |
| 2021-04-25 | Review OpenGL 1.1 building #1732 | raysan5 | |
| It works compiling with MinGW | |||
| 2021-04-23 | Update raylib.h | Ray | |
| 2021-04-22 | RPI4: Improve DRM card check #1723 | Ray | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-04-21 | Reviewed file comments | Ray | |
| 2021-04-20 | Update models.c | Ray | |
| 2021-04-20 | ADDED: UpdateMeshBuffer() | Ray | |
| 2021-04-19 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-04-19 | Minor tweaks | Ray | |
| 2021-04-19 | use bone weights for animation (#1728) | nathants | |
| 2021-04-18 | Remove trailing spaces | Ray | |
| 2021-04-18 | Review extensions issue on macOS | Ray | |
| 2021-04-18 | WARNING: REDESIGNED: rlLoadExtensions() #1295 | Ray | |
| Added config flag: SUPPORT_GL_DETAILS_INFO | |||
| 2021-04-16 | Minor tweaks | Ray | |
| 2021-04-14 | Added some OpenGL extensions comments | Ray | |
| 2021-04-14 | Update external libraries | Ray | |
| 2021-04-13 | Reviewed DrawLine3D() limits #1721 | Ray | |
| 2021-04-13 | REVIEWED: DrawLine3D() #1721 | Ray | |
| Increased batch limit check to compensate internal buffers alignment for lines drawing | |||
| 2021-04-11 | Update rlgl.h | Ray | |
| 2021-04-11 | Some defines simplification | Ray | |
| 2021-04-09 | Enable DRM platform cross compilation support (#1717) | Jon | |
| * Log a warning if chdir failed, use agnostic CHDIR instead of chdir * Only include libdrm directory explicitly when not cross compiling | |||
| 2021-04-09 | use xm streams in the same sample sample size as the output device (#1716) | Jeffery Myers | |
| 2021-04-09 | Fix off by one bug with GetGamepadAxisCount on PLATFORM_DESKTOP (#1715) | Chris | |
| - Found testing core_input_gamepad. The last axis was not drawn. - GLFW_GAMEPAD_AXIS_LAST is defined to the last axis which is 5 not the total number which is 6. | |||
