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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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Author
2023-05-21
Minor tweak
Ray
2023-05-21
REVIEWED: `GenImagePerlinNoise()`, clamp values #3071
Ray
2023-05-21
REVIEWED: `GenImagePerlinNoise()`, no change
Ray
2023-05-18
tweak
Ray
2023-05-17
Update rtextures.c
Ray
2023-05-17
UPDATE: miniaudio v0.11.12 --> v0.11.16
Ray
2023-05-16
review formatting
Ray
2023-05-16
Fix Android app freeze after calling CloseWindow() (#3067)
Le Juez Victor
2023-05-15
REVIEWED: Formating
Ray
2023-05-15
Updated (rcamera) To Add Analog Stick Cam Controls (#3066)
Pixel Phobic
2023-05-15
Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065)
Crynux
2023-05-15
Reverted commits that deprecated the build.zig files, and added a note to al...
Gamer-Kold
2023-05-14
GetCurrentMonitor() bugfix (#3058)
hamyy
2023-05-14
Update build.zig be be able to build with current zig master (#3064)
Michael Scherbakow
2023-05-10
REVIEWED: `GetCollisionRec()`
Ray
2023-05-10
Update GetCollisionRec (#3052)
manuel5975p
2023-05-10
Update cgltf.h
Ray
2023-05-08
Remove trailing spaces
Ray
2023-05-07
Added ModelAnimation.name, initially with GLTF animation names loaded (#3044)
Alfred Reinold Baudisch
2023-05-06
Fixed broken build.zig files. Now works with latest stable compiler (as of co...
Gamer-Kold
2023-05-02
ADDED: Comment to clarify raymath semantics
Ray
2023-05-02
REVIEWED: `ExportDataAsCode()`
Ray
2023-05-02
ADDED: Comment about Matrix conventions
Ray
2023-05-01
REVIEWED: Modules description layout
Ray
2023-05-01
fix for latest zig master (#3037)
star-tek-mb
2023-04-29
Update rcore.c
Ray
2023-04-29
Correction of values used only once in GenMeshCubicmap (#3032)
Le Juez Victor
2023-04-27
ensure distance is greater than 0 in CameraMoveToTarget (#3031)
kolunmi
2023-04-25
Update rtextures.c
Ray
2023-04-25
Update rtextures.c
Ray
2023-04-25
REVIEWED: `ImageDrawRectangleRec()` #3027
Ray
2023-04-23
REVIEWED: Update `CORE.Input.Touch.pointCount` #3024
Ray
2023-04-22
REVIEWED: Some old TODOs
Ray
2023-04-22
Fix off-by-one error in CheckCollisionPointRec (#3022)
Dan Bechard
2023-04-17
Avoid shader attribute not found log
Ray
2023-04-17
Remove trailing spaces
Ray
2023-04-15
[raudio] Rewritten `ExportWaveAsCode()` file saving to be more like rtextures...
RadsammyT
2023-04-13
Make assets loading extension case insensitive #3008
Ray
2023-04-10
Avoid tracelog about not found uniforms #3003
Ray
2023-04-09
Minor fix in DrawLineBezier* (#3006)
eternalStudent
2023-04-09
Fix warnings in raylib for MSVC (#3004)
Jeffery Myers
2023-04-06
REVIEWED: `GetGlyphIndex()` #3000
Ray
2023-04-06
[rtext] Fix GetCodepointNext() to return default value on invalid input with ...
chocolate42
2023-03-22
Lazy loading of default font for image loading (no InitWindow)
Ray
2023-03-22
Update rl_gputex.h
Ray
2023-03-22
Minor tweaks to raylib events automation system
Ray
2023-03-22
Update CMakeLists.txt
Ray
2023-03-22
Update resource arch for 64bit #2978
Ray
2023-03-22
Review format
Ray
2023-03-22
slightly optimize Vector3Normalize (#2982)
Rico P
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