| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-08 | added raylib-raku to bindings (#3299) | Dan Vu | |
| 2023-09-07 | Review to avoid UBSAN complaining #1891 | Ray | |
| 2023-09-07 | Remove PLATFORM_RPI (#3232) | MichaelFiber | |
| * Remove PLATFORM_RPI * remove build artifacts --------- Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: Ray <[email protected]> | |||
| 2023-09-07 | Update Makefile : clean raygui.c & physac.c (#3296) | SuperUserNameMan | |
| 2023-09-06 | Update rcore.c | Ray | |
| 2023-09-06 | Mouse offset and scaling must be considered also on web! | Ray | |
| 2023-09-05 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2023-09-05 | Fix #3293 | Ray | |
| 2023-09-05 | Update cmake SUPPORT_FILEFORMAT_SVG default value (#3291) | Asdqwe | |
| 2023-09-05 | Update README.md (#3290) | Ikko Eltociear Ashimine | |
| specially -> especially | |||
| 2023-09-05 | Disable UBSAN in zig builds. (#3292) | Ryan Roden-Corrent | |
| Zig debug builds automatically enable ubsan. As the fix for #1891 had to be reverted, debug builds using zig will crash like so: ``` Illegal instruction at address 0x3237d2 raylib/src/rlgl.h:3690:91: 0x3237d2 in rlDrawVertexArrayElements (/home/rcorre/src/raylib-zig-template/raylib/src/rcore.c) glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset); ``` This disables UBSAN when using zig to build raylib. | |||
| 2023-09-04 | Update config.h | Ray | |
| 2023-09-04 | Fix #3247 | Ray | |
| 2023-09-04 | Update rtextures.c | Ray | |
| 2023-09-03 | Fix examples/textures/textures_image_rotate.c help instructions (#3286) | Asdqwe | |
| 2023-09-02 | Fix examples/textures/textures_fog_of_war.c help instructions (#3285) | Asdqwe | |
| 2023-09-02 | Add SUPPORT_FILEFORMAT_SVG to cmake (#3284) | Asdqwe | |
| 2023-09-02 | REVIEWED: `LoadImageSvg()` | Ray | |
| 2023-09-02 | REVIEWED: `LoadImageSvg()` | Ray | |
| 2023-09-02 | Added rudimentary SVG support. (#2738) | bXi | |
| * Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize. * Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly. * Added actual correct example file. * Reviewed the code to keep the raylib coding conventions in mind. Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG. Renamed LoadImageSvgWithSize() to LoadImageSvg(). Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work. * Fixed typo. --------- Co-authored-by: Ray <[email protected]> | |||
| 2023-09-02 | Use internal default allocators, instead of user-exposed ones | Ray | |
| 2023-09-02 | Some tweaks | Ray | |
| 2023-09-02 | REVIEWED: Data size type consistency between functions #3168 | Ray | |
| 2023-09-02 | REVIEWED: Added `SetTextLineSpacing()` to multiline examples | Ray | |
| 2023-09-02 | Fix uninitialized thread-locals in stbi #3282 (#3283) | Johannes Barthelmes | |
| 2023-09-01 | RENAMED: LoadFont*() parameter names for consistency and coherence | Ray | |
| 2023-08-30 | Fix examples/shapes/shapes_collision_area.c help instructions (#3279) | Asdqwe | |
| 2023-08-30 | Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) | Asdqwe | |
| 2023-08-30 | Fix examples/others/easings_testbed.c help instructions and small tweak (#3277) | Asdqwe | |
| 2023-08-30 | Add examples/shaders/shaders_lightmap.c to Makefiles (#3276) | Asdqwe | |
| 2023-08-30 | Remove a duplicated screenshot and add missing one (#3275) | Asdqwe | |
| 2023-08-29 | Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273) | Asdqwe | |
| 2023-08-29 | REVIEWED: `GetFileLength()`, added comment #3262 | Ray | |
| 2023-08-29 | Use type name instead of valid specifier | Ray | |
| long long --> long long int | |||
| 2023-08-29 | Fix example/audio/audio_module_player.c help instructions and small bug (#3272) | Asdqwe | |
| * Fix example/audio/audio_module_player.c help instructions and small bug * Update example/audio/audio_module_player.png screenshot | |||
| 2023-08-28 | Remove e from secondes (#3270) | Ethan Conneely | |
| 2023-08-27 | Fix example/models/models_loading_m3d.c controls (#3269) | Asdqwe | |
| 2023-08-27 | Fix example/models/models_loading_gltf.c controls (#3268) | Asdqwe | |
| 2023-08-27 | Fix CMake extraneous -lglfw (#3266) | iacore | |
| Closes #3265. The problem: LIBS_PRIVATE is a list of library names (used by pkg-config), but the shared library of the same name doesn't always exist. | |||
| 2023-08-27 | Add missing cmake options (#3267) | Asdqwe | |
| 2023-08-27 | Formating review | Ray | |
| 2023-08-26 | Fix bug where default shaders was not linking. (#3261) | Branimir Ričko | |
| 2023-08-26 | [Feature] IsKey... safety checks and more (#3256) | Nickolas McDonald | |
| * [Feature] Add GetKeyRepeat * Update rcore.c * Simpler design, only one repeat per frame * Update config.h * Update rcore.c * Add KEYBOARD_KEYS_MASK * Update config.h * reversions * Update rcore.c * Update rcore.c * change docs * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update raylib.h * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c * Update rcore.c | |||
| 2023-08-26 | Add Vector3 Projecting and Rejection to Raymath (#3263) | Ethan Simpson | |
| * Update raymath.h * formatting | |||
| 2023-08-26 | [Image] Validate that ImageDrawRectangleRec is drawing entirely inside the ↵ | Jeffery Myers | |
| image (#3264) * Add a function to clone a sound and share data with another sound. * rename items based on feedback * PR Feedback, use custom unload for sound alias, not variant of normal sound unloading * sound_multi example * Validate that image rect drawing is inside the image so we don't overflow a buffer * remove files that should not have been added. * remove changes that should not have been * revert * adsfasdfsdfsdf | |||
| 2023-08-26 | Fix SetClipboardText for web (#3257) | ubkp | |
| 2023-08-26 | Match CMakeOptions.txt options default values (#3258) | Asdqwe | |
| 2023-08-21 | Update rcore.c (#3255) | vitopigno | |
| 2023-08-21 | Reviewed `IsKeyPressedRepeat()` #3248 | Ray | |
| 2023-08-20 | Add `IsKeyPressedRepeat` (desktop only) (#3245) | actondev (Christos) | |
| Since the key pressed are handle by comparing current vs previous state (ie frame), a special way is needed to handle key repeats. | |||
