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path: root/examples/models/models_yaw_pitch_roll.c
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2024-01-02Update copyright to 2024Ray
2023-01-01Update year to 2023Ray
2022-07-29[raymath] Rotation functions returns clockwise rotation matrix, #2595 (#2599)Nikolay Krasheninnikov
Co-authored-by: Nikolai Krasheninnikov <[email protected]>
2022-07-20REVIEWED: examples descriptionsRay
2022-06-21Added new comment to examplesRay
2021-10-19REVIEWED: models_yaw_pitch_rollraysan5
2021-10-14Review examplesraysan5
2021-10-12Review commentsraysan5
2021-04-22Remove trail spacesRay
2021-03-26Update models_yaw_pitch_roll.cRay
2021-03-19Updated example assetsRay
2021-03-14WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistencyRay
Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2020-10-28Simplified example and resources sizesRay
2020-08-16RENAMED: FormatText() -> TextFormat()raysan5
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2019-08-26Unload model shaders and texturesraysan5
They are not automatically unloaded when unloading the model!
2019-08-09addition to raylib to create matrix from 3 euler angles (#938)chriscamacho
2019-05-20Review ALL examplesRay
2019-05-14examples reviewRay
Redesigns, deletes and renames Also noted authors propertly on contributed examples
2019-03-29Review models examplesRay
2018-10-19Comment tweakRay
2018-05-04Renamed some functionsRay San
- Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D()
2018-04-11Review camera definition on examplesRay San
2018-04-02Fix warning: illegal character encoding in string literal[email protected]
2017-11-05Review textures to be POTRay
Could correct possible issues on OpenGL 1.1
2017-09-30Renamed example fileRay