| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-02 | Update copyright to 2024 | Ray | |
| 2023-01-01 | Update year to 2023 | Ray | |
| 2022-07-29 | [raymath] Rotation functions returns clockwise rotation matrix, #2595 (#2599) | Nikolay Krasheninnikov | |
| Co-authored-by: Nikolai Krasheninnikov <[email protected]> | |||
| 2022-07-20 | REVIEWED: examples descriptions | Ray | |
| 2022-06-21 | Added new comment to examples | Ray | |
| 2021-10-19 | REVIEWED: models_yaw_pitch_roll | raysan5 | |
| 2021-10-14 | Review examples | raysan5 | |
| 2021-10-12 | Review comments | raysan5 | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-03-26 | Update models_yaw_pitch_roll.c | Ray | |
| 2021-03-19 | Updated example assets | Ray | |
| 2021-03-14 | WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency | Ray | |
| Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE | |||
| 2020-10-28 | Simplified example and resources sizes | Ray | |
| 2020-08-16 | RENAMED: FormatText() -> TextFormat() | raysan5 | |
| This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText() | |||
| 2019-08-26 | Unload model shaders and textures | raysan5 | |
| They are not automatically unloaded when unloading the model! | |||
| 2019-08-09 | addition to raylib to create matrix from 3 euler angles (#938) | chriscamacho | |
| 2019-05-20 | Review ALL examples | Ray | |
| 2019-05-14 | examples review | Ray | |
| Redesigns, deletes and renames Also noted authors propertly on contributed examples | |||
| 2019-03-29 | Review models examples | Ray | |
| 2018-10-19 | Comment tweak | Ray | |
| 2018-05-04 | Renamed some functions | Ray San | |
| - Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D() | |||
| 2018-04-11 | Review camera definition on examples | Ray San | |
| 2018-04-02 | Fix warning: illegal character encoding in string literal | [email protected] | |
| 2017-11-05 | Review textures to be POT | Ray | |
| Could correct possible issues on OpenGL 1.1 | |||
| 2017-09-30 | Renamed example file | Ray | |
