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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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models.c
Age
Commit message (
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Author
2021-05-20
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Ray
2021-05-15
Fixed over-allocation of buffer (#1772)
Guillaume DEVOILLE
2021-05-14
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2021-05-14
Review some VS warnings and messages
Ray
2021-05-13
Fixed GLTF boneWeights uint32 loading (#1768)
Guillaume DEVOILLE
2021-05-11
Reviewed latest PR
Ray
2021-05-11
Redesigned billboards - added rotation/pro functions (#1759)
nobytesgiven
2021-04-26
REMOVED: GenMeshDefault()
Ray
2021-04-20
Update models.c
Ray
2021-04-20
ADDED: UpdateMeshBuffer()
Ray
2021-04-19
use bone weights for animation (#1728)
nathants
2021-04-18
Remove trailing spaces
Ray
2021-04-13
Reviewed DrawLine3D() limits #1721
Ray
2021-04-13
REVIEWED: DrawLine3D() #1721
Ray
2021-04-09
Enable DRM platform cross compilation support (#1717)
Jon
2021-04-05
REVIEWED: Model scale #1700
raysan5
2021-04-02
ADDED: GenMeshDefault() #1556
raysan5
2021-04-01
Remove trailing spaces
raysan5
2021-03-31
ADDED: Support model normal matrix location #1691
raysan5
2021-03-31
REVIEWED: DrawMeshInstanced() matrix computations
raysan5
2021-03-31
RENAMED: example: shaders_mesh_instancing
raysan5
2021-03-31
Review code formatting
raysan5
2021-03-28
Review matrix multiplication
raysan5
2021-03-28
REVIEWED: rlgl: Stereo render is working again
raysan5
2021-03-27
GetCollisionRayMesh makes use of triangle count (#1688)
Carlos Hernandez Barbera
2021-03-26
REVIEWED: DrawMeshInstanced()
Ray
2021-03-25
REVIEWED: OpenGL 1.1 working again
Ray
2021-03-25
WARNING: BREAKING: rlgl redesign -WIP-
Ray
2021-03-24
REMOVED: DrawGizmo()
Ray
2021-03-22
typecast warning fixes. (#1667)
Jeffery Myers
2021-03-22
Review latest PR and some formatting
Ray
2021-03-21
REVIEWED: rlgl module #1523
Ray
2021-03-21
WARNING: BREAKING: rlgl module redesign -WIP-
Ray
2021-03-19
Removed trailing spaces
Ray
2021-03-18
REVIEWED: Material params #1649
Ray
2021-03-18
REVIEWED: DrawLine3D() #1643
Ray
2021-03-14
Implement UnloadModelAnimations (#1648)
Hristo Stamenov
2021-03-14
Improve gltf support (#1647)
Hristo Stamenov
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2021-03-09
Gltf model and animations exploring problems (#1635)
Hristo Stamenov
2021-03-02
Some misc tweaks
Ray
2021-03-02
REVIEWED: rlUnloadMesh() #1615
Ray
2021-02-24
Patch up GLTF Skeleton loading (#1610)
Chris Sinclair
2021-02-21
[models] Move vboId ALLOC/FREE to rlgl module #1603
Ray
2021-02-20
Fix warnings generated by Visual Studio 2019 in new model loading code. (#1600)
Jeffery Myers
2021-02-16
check to make sure parent bone is not null before trying to compute its offse...
Jeffery Myers
2021-02-09
Review some warnings and formatting
raysan5
2021-02-06
REVIEWED: Replace GetImageData() by LoadImageColors()
raysan5
2021-02-05
REMOVED: MeshNormalsSmooth() #1421
raysan5
2021-02-02
Update loading of gltf animation. (#1561)
hristo
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