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AgeCommit message (Expand)Author
2021-05-20WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()Ray
2021-05-15Fixed over-allocation of buffer (#1772)Guillaume DEVOILLE
2021-05-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-14Review some VS warnings and messagesRay
2021-05-13Fixed GLTF boneWeights uint32 loading (#1768)Guillaume DEVOILLE
2021-05-11Reviewed latest PRRay
2021-05-11Redesigned billboards - added rotation/pro functions (#1759)nobytesgiven
2021-04-26REMOVED: GenMeshDefault()Ray
2021-04-20Update models.cRay
2021-04-20ADDED: UpdateMeshBuffer()Ray
2021-04-19use bone weights for animation (#1728)nathants
2021-04-18Remove trailing spacesRay
2021-04-13Reviewed DrawLine3D() limits #1721Ray
2021-04-13REVIEWED: DrawLine3D() #1721Ray
2021-04-09Enable DRM platform cross compilation support (#1717)Jon
2021-04-05REVIEWED: Model scale #1700raysan5
2021-04-02ADDED: GenMeshDefault() #1556raysan5
2021-04-01Remove trailing spacesraysan5
2021-03-31ADDED: Support model normal matrix location #1691raysan5
2021-03-31REVIEWED: DrawMeshInstanced() matrix computationsraysan5
2021-03-31RENAMED: example: shaders_mesh_instancingraysan5
2021-03-31Review code formattingraysan5
2021-03-28Review matrix multiplicationraysan5
2021-03-28REVIEWED: rlgl: Stereo render is working againraysan5
2021-03-27GetCollisionRayMesh makes use of triangle count (#1688)Carlos Hernandez Barbera
2021-03-26REVIEWED: DrawMeshInstanced()Ray
2021-03-25REVIEWED: OpenGL 1.1 working againRay
2021-03-25WARNING: BREAKING: rlgl redesign -WIP-Ray
2021-03-24REMOVED: DrawGizmo()Ray
2021-03-22typecast warning fixes. (#1667)Jeffery Myers
2021-03-22Review latest PR and some formattingRay
2021-03-21REVIEWED: rlgl module #1523Ray
2021-03-21WARNING: BREAKING: rlgl module redesign -WIP-Ray
2021-03-19Removed trailing spacesRay
2021-03-18REVIEWED: Material params #1649Ray
2021-03-18REVIEWED: DrawLine3D() #1643Ray
2021-03-14Implement UnloadModelAnimations (#1648)Hristo Stamenov
2021-03-14Improve gltf support (#1647)Hristo Stamenov
2021-03-14WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistencyRay
2021-03-09Gltf model and animations exploring problems (#1635)Hristo Stamenov
2021-03-02Some misc tweaksRay
2021-03-02REVIEWED: rlUnloadMesh() #1615Ray
2021-02-24Patch up GLTF Skeleton loading (#1610)Chris Sinclair
2021-02-21[models] Move vboId ALLOC/FREE to rlgl module #1603Ray
2021-02-20Fix warnings generated by Visual Studio 2019 in new model loading code. (#1600)Jeffery Myers
2021-02-16check to make sure parent bone is not null before trying to compute its offse...Jeffery Myers
2021-02-09Review some warnings and formattingraysan5
2021-02-06REVIEWED: Replace GetImageData() by LoadImageColors()raysan5
2021-02-05REMOVED: MeshNormalsSmooth() #1421raysan5
2021-02-02Update loading of gltf animation. (#1561)hristo