index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
models.c
Age
Commit message (
Expand
)
Author
2021-01-28
Gltf animation support (#1551)
hristo
2021-01-22
ADDED: UploadMesh() #1529
Ray
2021-01-03
Removed a repeating allocation of memory (#1507)
hristo
2021-01-02
Update year to 2021
raysan5
2020-12-31
Avoid dereferencing a null pointer in the 'LoadMaterials' function in the mo...
Victor Gallet
2020-12-24
Replace TABS by 4 spaces
raysan5
2020-12-23
Remove trailing spaces
raysan5
2020-12-19
REVIEW: CheckCollisionSpheres() params naming
Ray
2020-12-19
Avoid *Rec suffix in some variables
Ray
2020-12-14
REVIEWED: DrawGrid(), issue with buffer limits check #1417
Ray
2020-12-14
Added some security checks on GenMesh*() #1454
Ray
2020-12-14
Add mesh collision function so we can check meshes directly instead of having...
Jeffery Myers
2020-12-03
Review comment
Ray
2020-12-01
ADDED: UnloadModelKeepMeshes() #1441
Ray
2020-12-01
Review for issue #1446
Ray
2020-11-30
Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443)
Jeffery Myers
2020-11-22
Exposing some file access results to user layer #1420
Ray
2020-11-21
Reverted to previous working version #1434
Ray
2020-11-17
Update to latest tiniobjloader
Ray
2020-11-15
Updated tinyobjloader
raysan5
2020-11-03
Remove trailing spaces
Ray
2020-10-08
allow for multiple materials in obj files (#1408)
chriscamacho
2020-09-18
WARNING: REDESIGN of rlgl framebuffers API #721
raysan5
2020-09-13
Minor tweak
Ray
2020-09-13
Corrected issue on log
Ray
2020-08-30
Remove unused variable
raysan5
2020-07-20
[wip] MeshNormalsSmooth() (#1317)
seanpringle
2020-07-17
Reviewed comment in LoadIQM() #1315
raysan5
2020-07-15
clamp ray hit y position to ground plane height (#1311)
seanpringle
2020-06-23
Add missing include
Ray
2020-06-05
Fixed buffer overflow in GenMeshPoly (#1269)
frithrah
2020-05-23
REDESIGNED: ExportMesh() to use memory buffer #1232
raysan5
2020-05-23
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
raysan5
2020-05-18
Avoid loading texcoords and normasl from model if not existent
raysan5
2020-05-11
GenMeshCubicmap() added comments and simplification
raysan5
2020-05-11
Fixed Generated Normals for GenMeshCubicmap (#1244)
GoldenThumbs
2020-05-08
Fix materials loading for IQM models (#1227)
sikor666
2020-05-07
ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
raysan5
2020-05-06
Avoid all MSVC compile warnings
raysan5
2020-05-01
Review exposed #defines and allow user re-defining
raysan5
2020-04-30
Review LoadGLTF() to read from memory buffer
raysan5
2020-04-10
WARNING: API BREAK: Removed LoadImagePro()
raysan5
2020-03-30
[cppcheck] Fix minor warnings in models.c and raudio.c (#1162)
Dani Martin
2020-03-27
[models] Review TRACELOG() messages, categorized
raysan5
2020-03-24
Support mtl loading by tinyobj_parse_obj() #1134
raysan5
2020-03-24
GenMeshHeightmap flat shading normals (#1140)
Ádám Dóda
2020-03-17
Replace external libraries custom allocators by raylib ones #1074
raysan5
2020-02-28
Replaced fabs() by fabsf() when required
Ray
2020-02-26
Remove trail spaces
Ray
2020-02-22
Expand GLTF Model support (#1108)
Tyler Jessilynn Bezera
[prev]
[next]