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A simple and easy-to-use library to enjoy videogames programming
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rlgl.h
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Author
2023-09-18
Added UBSAN complaint fix to rLoadTexture #1891 (#3321)
Christopher Odom
2023-09-07
Review to avoid UBSAN complaining #1891
Ray
2023-09-07
Remove PLATFORM_RPI (#3232)
MichaelFiber
2023-08-26
Fix bug where default shaders was not linking. (#3261)
Branimir Ričko
2023-08-19
Revert "Fix #3246"
Ray
2023-08-17
Fix #3246
Ray
2023-08-08
Fix build for OpenGL 2.1, where half floats are part of an extension (#3233)
Nikolas
2023-08-05
Support 16-Bit HDR textures (#3220)
Nikolas
2023-06-24
REVIEWED: `rlLoadShaderBuffer()` #3104
Ray
2023-06-17
Remove trailing spaces
Ray
2023-06-12
Continuation of support for ES3/WebGL2 (#3107)
Chema Guerra
2023-06-03
tweaks
Ray
2023-05-31
ADDED: Experimental support for OpenGL ES 3.0 -WIP-
Ray
2023-05-01
REVIEWED: Modules description layout
Ray
2023-04-22
REVIEWED: Some old TODOs
Ray
2023-04-17
Avoid shader attribute not found log
Ray
2023-04-10
Avoid tracelog about not found uniforms #3003
Ray
2023-03-14
Update rlgl.h
Ray
2023-02-26
Add GL_MIN GL_MAX blending equations (#2945)
Antonis Geralis
2023-02-24
REVIEWED: `rlUnloadFramebuffer()` #2937
Ray
2023-02-09
Fixed some grammar mistakes and typos. (#2914)
Julio C. Galindo
2023-02-05
Clean trailing spaces
Ray
2023-01-24
fixed typo (#2886)
Dor Shapira
2023-01-24
REVIEWED: `rlGenTextureMipmaps()`, GPU generation only
Ray
2023-01-21
Stub out rlCubemapParameters if under GL 1.1. (#2876)
Uneven Prankster
2023-01-19
Add rlCubemapParameters to rlgl.h (#2862)
Uneven Prankster
2023-01-10
Minor tweaks
Ray
2023-01-10
OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840)
Go Watanabe
2023-01-04
REVIEWED: `rLoadTextureDepth()` fixed issue
Ray
2023-01-01
Update year to 2023
Ray
2022-12-14
REVIEWED: Issue with depth textures on WebGL #2824
Ray
2022-12-04
Expose OpenGL blending mode factors and functions/equations
Ray
2022-11-29
REVIEWED: Issue with shader linkage
Ray
2022-11-24
Use const for pointer float array (#2807)
Antonis Geralis
2022-11-24
Correct types for rlBindImageTexture (#2808)
Antonis Geralis
2022-11-22
Minor tweaks
Ray
2022-11-15
REVIEWED: `rlCullFace()` -> `rlSetCullFace()`
Ray
2022-11-15
Added function rlCullFace (#2797)
jtainer
2022-10-06
Update rlgl.h
Ray
2022-10-05
Avoid early return calls
Ray
2022-10-05
Reviewed latest PR formating and variables naming #2741
Ray
2022-10-05
Add rlSetBlendFactorsSeparate and custom blend mode modification checks (#2741)
凌溢狐
2022-09-19
Update rlgl.h
Ray
2022-09-19
REMOVED: Mipmaps software generation for OpenGL 1.1
Ray
2022-09-18
[rlgl] Check for extensions before enabling them (#2706)
Nikolas
2022-09-12
Enable DXT compression on __APPLE__ targets (#2694)
Nikolas
2022-09-09
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-05
REVIEWED: rlgl enums and comments
Ray
2022-09-01
ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ...
Ray
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