index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
rmodels.c
Age
Commit message (
Expand
)
Author
2024-05-29
[rmodels] Multiplication of colors in `DrawModelEx` which can be simplified (...
Le Juez Victor
2024-05-21
fixed out of bounds error in GenMeshTangents (#3990)
Salvador Galindo
2024-05-01
Reviewed some warnings
Ray
2024-04-24
FIX: Issue with texcoords loading for glTF
Ray
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-04-21
Review formatting
Ray
2024-04-20
REVIEWED: `rlSetVertexAttribute()`, define last parameter as offset #3800
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support 2nd texture coordinates loading
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support additional vertex attributes data formats #3890
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, JOINTS loading #3836
Ray
2024-04-20
REVIEWED: Remove final punctuation in code comments
Ray
2024-04-20
Code gardening
Ray
2024-04-19
Review code formating
Ray
2024-04-17
Replaced SQUAD quat interpolation with cubic hermite to align with gltf 2.0 s...
Benji
2024-04-15
Added missing interpolation types for GLTF animation channels (#3919)
Benji
2024-04-02
Remove trailing spaces
Ray
2024-03-18
Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871)
Kacper ZybaĆa
2024-03-07
Update rmodels.c
Ray
2024-03-07
Implemented fix for #3859
Ray
2024-02-29
Review formatting
Ray
2024-02-29
feat: vox_loader normals and new voxels shader (#3843)
johann nadalutti
2024-02-26
Added note #3822
Ray
2024-02-26
add 16-bit unsigned short vec4 format for gltf joint loading (#3821)
Gary M
2024-02-19
fixed loading GLTF animations with 1 frame (#3804)
Nikita Blizniuk
2024-02-10
Fix warnings in raylib (#3793)
Jeffery Myers
2024-01-23
Fix bug to retrieve material specular map in DrawMesh function, with incorrec...
Victor Gallet
2024-01-11
Enable animation names for the m3d model format. (#3714)
kolunmi
2024-01-02
Update copyright to 2024
Ray
2023-12-23
Review formating
Ray
2023-12-19
[rmodels] Set cgltf callbacks to use `LoadFileData()` and `UnloadFileData()` ...
kolunmi
2023-11-30
ADDED: `ExportMeshAsCode()`
Ray
2023-11-18
Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for E...
MrScautHD
2023-11-01
REVIEWED: Potential code issues reported by CodeQL #3476
Ray
2023-10-31
Update rmodels.c
Ray
2023-10-31
REDESIGNED: `LoadOBJ()`, fix #3398
Ray
2023-10-31
Remove trailing spaces
Ray
2023-10-31
REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459
Ray
2023-10-30
REVIEWED: `GetModelBoundingBox()` #3485
Ray
2023-10-16
Fix GenMeshPlane when resX != resZ (#3425)
neyrox
2023-10-09
Format tweaks
Ray
2023-10-09
Update rmodels.c
Ray
2023-10-09
Ensure m3d faces in non-decreasing materialid sequence (#3385)
Dennis E. Hamilton
2023-10-08
Format tweaks
Ray
2023-10-07
REVIEWED: #3363
Ray
2023-10-07
Optimize m3d mesh creation (#3363)
DaveH355
2023-09-22
Update rmodels.c
Ray
2023-09-15
Update rmodels.c
Ray
2023-09-02
Use internal default allocators, instead of user-exposed ones
Ray
2023-09-02
Some tweaks
Ray
2023-09-02
REVIEWED: Data size type consistency between functions #3168
Ray
[next]