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2020-10-31A couple of little comment fixes (#1416)Dominus Iniquitatis
2020-10-31REDESIGNED: Multiple sampler2D usage on batch systemRay
2020-10-29Support multiple sample2D on batch drawing #1333Ray
2020-10-29REVIEWED: GetWindowScaleDPI() #1086Ray
2020-10-26Support additional texture units for default batch system #1333Ray
2020-10-26Review some commentsRay
2020-10-24Some tweaksraysan5
2020-10-21Reviewed PR #1407Ray
2020-10-21Added desktop cursor getter and setter functions (#1407)Chance Snow
2020-10-13fixed mouse movements are bound to the screen resolution (https://github.com/...kernelkinetic
2020-10-10Updated miniaudio #1402raysan5
2020-10-08allow for multiple materials in obj files (#1408)chriscamacho
2020-10-05Replace 0.f by 0.0fRay
2020-10-05mouse: Return float movement for precise scrolling where possible (#1397)Doyle
2020-10-05Review "aggregate initializations" #1403Ray
2020-10-04Add Vector2Reflect to raymath.h (#1400)Daniel-Junior Dubé
2020-09-29Fix 1393 (#1395)Tobias Jammer
2020-09-28Review Texture typeRay
2020-09-27Added noteraysan5
2020-09-27[wip] rlDrawMeshInstanced (#1318)seanpringle
2020-09-27Platform DRM (#1388)kernelkinetic
2020-09-26REVIEW: GenTextureCubemap(), avoid using models.c functionsraysan5
2020-09-26Added new GIF recording library (not used yet)raysan5
2020-09-25REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal callsraysan5
2020-09-25REVIEWED: GenTextureCubemap(), use rlgl functionality onlyraysan5
2020-09-25Add join_paths and join prefix with include/lib dirs (#1383)Adam Griffiths
2020-09-21REVIEWED: GenTextureCubemap()raysan5
2020-09-19Updated joystick mappings with latest version of gamecontrollerdb (executed G...coderoth
2020-09-18Updated build script to generate .a on WebAssemblyraysan5
2020-09-18Updated library build script for HTML5 (emscripten 2.0.4)raysan5
2020-09-18EXAMPLE: models_skybox works on OpenGL ES 2.0raysan5
2020-09-18Review commentraysan5
2020-09-18REDESIGNED: GenTexture*() #721raysan5
2020-09-18REVIEWED: rlFramebufferAttach() to support texture layersraysan5
2020-09-18fixed wrong error message for input device on RPI (#1379)kernelkinetic
2020-09-18Corrected minor framebuffer issue on OpenGL ES 2.0raysan5
2020-09-18WARNING: REDESIGN of rlgl framebuffers API #721raysan5
2020-09-17WARNING: struct RenderTexture2D: Removed `depthTexture`raysan5
2020-09-16REVIEWED: UnloadShader() issueraysan5
2020-09-16Minor: remove tabsraysan5
2020-09-16Make sure to detach data before deletingraysan5
2020-09-16Avoid GETCWD() warning #1371raysan5
2020-09-16Add security checks when loading data from memoryraysan5
2020-09-15Review GenDrawCube() and GenDrawQuad()raysan5
2020-09-15REVIEWED: SaveWAV() to use memory write insted of fileraysan5
2020-09-15Solved issues when compiled for OpenGL 1.1raysan5
2020-09-14Review memory loading functions signesnessRay
2020-09-14REVIEWED: GetTextureData(), allow retrieving 32bit float dataraysan5
2020-09-14Reverted some previous changes...raysan5
2020-09-14Reviewed some structs to reduce size and paddingraysan5