summaryrefslogtreecommitdiffhomepage
path: root/src
AgeCommit message (Collapse)Author
2023-10-13Fix `GetMouseDelta()` issue for Android (#3404)Le Juez Victor
2023-10-13Moved some platforms functions to generic `rcore` #3313Ray
Reviewed `InitWindow()` to clearly note platform specific code
2023-10-11REVIEWED: `TextFormat()`, added "..." for truncation #3366Ray
It seems more standard than [TRUN]
2023-10-11Fix windowMin/Max to screenMin/Max for android, drm, template (#3400)ubkp
2023-10-11REVIEWED: #3399, Fix #3366Ray
2023-10-11[rtext] TextFormat() warn user if buffer overflow occured. (#3399)Murlocohol
* [rtext] TextFormat now alerts user to truncation. * Update rtext.c * Update rcore.c * Update rtext.c
2023-10-11Reorganized some functions, `WaitTime()` is common to all platformsRay
2023-10-11Reordered one functionRay
2023-10-11REVIEWED: Mouse and Touch functions generic to all platforms #3313Ray
2023-10-11Added gamepad functions as generic for all platformsRay
2023-10-11RENAMED: `rcore_custom` to `rcore_template`Ray
2023-10-11Split drm update input (#3397)MichaelFiber
* Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount` * Update * Update `PLATFORM_DRM` implementation of `GetGamepadName` * Add example to test gamepad info functions Fix typo * Update new gamepad info example * Move axis count update out of GamepadThread - race condition * Remove pointless if statement
2023-10-10Added comments and review some functions #3313Ray
2023-10-10Added some comments and tweaks #3313Ray
2023-10-10Update rtextures.cRay
2023-10-10[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396)Murlocohol
* Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. * Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. * [raymath] Hotfix for Vector2Angle and corresponding example * [raymath] Hotfix for Vector2Angle and corresponding example --------- Co-authored-by: Ray <[email protected]>
2023-10-10Hotfix for Vector2LineAngle(), should probably be reviewed along with the ↵Murlocohol
rest of raylib angle functions to determine what coordinate system we want. (#3394)
2023-10-10Revert "Update zig build system to zig version 0.11.0 (#3393)"Ray
This reverts commit 540ad9944205235cd9ccbd716c5a667daf929616.
2023-10-09Update zig build system to zig version 0.11.0 (#3393)Purple4pur
* update build.zig for zig 0.11.0 * fix build.zig in examples to install executable correctly * discard build.zig, only use src/build.zig, to avoid annoying zig-out path problem * update zig version note
2023-10-09REVIEWED: Libs include orderRay
2023-10-09Update raudio.cRay
2023-10-09Format tweaksRay
2023-10-09Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-10-09Avoid references to `PLATFORM_` flags #3313Ray
2023-10-09Update rcore.c (#3326)SuperUserNameMan
2023-10-09Update rmodels.cRay
2023-10-09Ensure m3d faces in non-decreasing materialid sequence (#3385)Dennis E. Hamilton
This modification replaces the expensive qsort protection with an insertion sort that is near-instantaneous in the expected ordered case.
2023-10-09Call nsvgDeleteRasterizer() on created rasterizer (#3392)Masoud Naservand
the `NSVGrasterizer *rast` needs to be passed to nsvgDeleteRasterizer() when we are done with it.
2023-10-09ADDED: Custom platform template! #3313Ray
2023-10-09REVIEWED: Reorganize functionsRay
`TakeScreenshot()` moved to `rcore.c`
2023-10-09REVIEWED: `WaitTime()`, added validation #3377Ray
2023-10-09REVIEWED: `SetupViewport()` macOS #3313Ray
2023-10-09REVIEWED: Some warnings #3313Ray
2023-10-09WARNING: REDESIGN: Move platform specific data to platform submodules #3313Ray
REVIEWED: Defines, macros, types and tweaks
2023-10-08Reviewed #3313Ray
2023-10-08WARNING: `rcore` module split per-platform **BIG CHANGE** (#3388)Ray
* Submodules (#3311) * Check in current state * Add submodules to Makefile and clean up some imports * Start moving InitGraphicsDeivce * Move android_main and CloseWindow() out of rcore * Move WindowShouldClose out of rcore * Move IsWindowHidden out of rcore * Move IsWindowMinimized out of rcore * Move IsWindowMaximized, IsWindowFocused and IsWindowResized out of rcore * Move ToggleFullscreen out of rcore * Move MaximizeWindow, MinimizeWindow and RestoreWindow out of rcore * Move 13 functions out of rcore: ToggleBorderlessWindowed SetWindowState ClearWindowState SetWindowIcon SetWindowIcons SetWindowTitle SetWindowPosition SetWindowMonitor SetWindowMinSize SetWindowMaxSize SetWindowSize SetWindowOpacity SetWindowFocused * Minor clean up, revert makefile change, include submodules directly in rcore * Fix makefile comment * Remove rcore.h from Makefile * Remove debug include * Move 18 functions from rcore to submodules GetWindowHandle GetMonitorCount GetCurrentMonitor GetMonitorPosition GetMonitorWidth GetMonitorHeight GetMonitorPhysicalHeight GetMonitorRefreshRate GetWindowPosition GetWindowScaleDPI GetMonitorName SetClipboardText GetClipboardText ShowCursor HideCursor EnableCursor DisableCursor GetTime * Move TakeScreenshot, OpenURL, GetGamepadName out of rcore into submodules * remove debugging #defines * Move GetMonitorPhysicalWidth from rcore to submodule * Move GetGamepadAxisCount from rcore * Move SetGamepadMappings out of rcore * Move GetMouseX, GetMouseY, GetMousePosition out of rcore * Move SetMousePosition out of rcore * Move GetMouseWheelMove out of rcore * Move the last functions out of rcore * Move shared function defs and some global var to rcore.h * Clean up rcore.c and rcore.h a little more * Remove unnecessary #define --------- Co-authored-by: MichaelFiber <[email protected]> * REVIEWED: `PLATFORM_DESKTOP` Windows building * Revert "REVIEWED: `PLATFORM_DESKTOP` Windows building" This reverts commit 71a12171f768eb25053ef908732b4ce8fdf802f7. * Reviewed Windows building * [split] Fix compilation for web (and desktop) (#3329) * Fix compilation for web * Remove EM_ASM_INT from core_input_gestures_web example * Fix raymath undefined symbols for desktop and web * Remove raylib_opengl_interop from examples Makefile * Revert previous commit (8651c78) * Fix TraceLog for web and desktop * [split] `rcore`, `rcore_web` and `rcore_desktop` changes (batch 2) (#3334) * Fix formatting * Reapply commit 9d230d7 (#3305) that was missing * Reapplies commits 719365f (#3309) and 8a1779b (#3312) that were missing * Reapply commit 5c9cc3f (#3323) that was missing * Reapply commit a2b3b1e that was missing * Revert commit cef25c6 to fix macro redefined warning * Move rcore.h #include to after config.h to fix macro redefinitions warnings * [split] `rcore`, `web`, `desktop`, `android` changes (batch 3) (#3338) * First pass to remove unneeded platform macros for web * Second pass to remove unneeded platform macros for web * Move GetTouchX, GetTouchY, GetTouchPosition from rcore to web, desktop, android * Move SetMouseCursor from rcore to android, desktop, web * [split] `rcore`, `web`, `desktop`, `android` changes (batch 4) (#3343) * Fix ToggleBorderlessWindowed duplicated glfwSetWindowSize calls * First pass to remove unneeded platform macros for android * Second pass to remove unneeded platform macros for android * Remove unneeded platform macros for desktop * Relocate GetGamepadName and update SetGamepadMappings on android, desktop, web * Add missing comment to web * [split] `rcore`, `web`, `desktop`, `android` changes (batch 5) (#3345) * Move SetExitKey from core to android, desktop, web * Move some callbacks from core to desktop and web * Relocate emscripten callbacks on web * Relocate android callbacks on android * Revert "Relocate android callbacks on android" This reverts commit bbdbecc01ea7f871dae56019724386e73611c69c. * Updates UnloadVrStereoConfig on rcore * Update SetClipboardText on android * Fix screenMin/Max default values for android * [split] `rcore`, `drm` changes (#3347) * Tweak makefiles for PLATFORM_DRM and move rcore_drm's dependencies to rcore.h * Move drm functions to rcore_drm.c * Fix a typo in rcore.c * Add SetExitKey to rcore_drm.c --------- Co-authored-by: MichaelFiber <[email protected]> * Fix compilation for android (#3360) * Fix android include (#3364) * Reviewed platform split #3313 - Added file headers info - Added TRACELOG message for unimplemented functions - Reviewed code formatting and organization - Several code tweaks * REVIEWED: `GetDirectoryPath()` --------- Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: ubkp <[email protected]>
2023-10-08Format tweaksRay
2023-10-07REVIEWED: #3363Ray
2023-10-07Optimize m3d mesh creation (#3363)DaveH355
* Optimize m3d mesh creation * Avoid qsort() in rmodels.c * Revert "Avoid qsort() in rmodels.c" This reverts commit dc1bd559fdda8d338d480dd7d9c3d77bb1ec5ac2. * Add comment
2023-10-01[rcore] reveiwed GetWorldToScreenEx (#3351)Brian E
* reveiwed GetWorldToScreenEx Used the inputted "width" instead of global CORE.window. Used Vector3Transform instead of quaternion. * reverted accidental unrelated change * reverted Vector3Transform back * fixed mistyped result --------- Co-authored-by: Brian-E <[email protected]>
2023-09-29Update raylib.hRay
2023-09-27Expose rcamera functions to the dll so they can be picked up by dll users ↵Jeffery Myers
and bindings that need the dll (#3355)
2023-09-26Remove trail spacesRay
2023-09-22REVIEWED: `glInternalFormat` is unsigned and actually, ↵Ray
`rlGetGlTextureFormats()` returns 0 if fails
2023-09-22REVIEWED: `LoadFileData()` potential issues with dataSizeRay
2023-09-22Update rmodels.cRay
2023-09-22REVIEWED: `IsGestureDetected()` parameter typeRay
2023-09-22EXTERNAL: msf_gif.h, reviewed some warningsRay
2023-09-21Update miniaudio v0.11.16 --> v0.11.18Ray
2023-09-21[raymath] Added macros for EPSILON on each function it's used in (#3330)Brian E
* Added macros for EPSILON This is so the functions can be easily copied and used. * used `#if !defined()` instead of `#ifndef` --------- Co-authored-by: Brian-E <[email protected]>