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authorrealtradam <[email protected]>2020-03-19 03:42:03 -0400
committerrealtradam <[email protected]>2020-03-19 03:42:03 -0400
commitaf6441b9b8b93e0b6abb16ec924e90a16e017a96 (patch)
treeae50d2bc55909996c0fbe0b5411bcdee0cb1f103 /Racing-Game/4WheelCar/Weight
parentc7e8f17ba13d4c9e54764286367a26f25b049dc4 (diff)
downloadoptimal-direction-af6441b9b8b93e0b6abb16ec924e90a16e017a96.tar.gz
optimal-direction-af6441b9b8b93e0b6abb16ec924e90a16e017a96.zip
renamed variables to be more readable
Diffstat (limited to 'Racing-Game/4WheelCar/Weight')
-rw-r--r--Racing-Game/4WheelCar/Weight/Weight.gd6
-rw-r--r--Racing-Game/4WheelCar/Weight/WeightCreation.gd8
2 files changed, 7 insertions, 7 deletions
diff --git a/Racing-Game/4WheelCar/Weight/Weight.gd b/Racing-Game/4WheelCar/Weight/Weight.gd
index ea9e615..6db46fa 100644
--- a/Racing-Game/4WheelCar/Weight/Weight.gd
+++ b/Racing-Game/4WheelCar/Weight/Weight.gd
@@ -10,11 +10,11 @@ func _ready():
#func _process(delta):
# pass
-func initVars(dataArray):
+func initVars(locX,locY,Mass):
# #---Creating and attaching pinjoint to wheel
- mass = dataArray[2]
+ mass = Mass
var tempA = PinJoint2D.new()
- tempA.set_position(Vector2(dataArray[0],dataArray[1]))
+ tempA.set_position(Vector2(locX,locY))
print(get_parent().get_parent().get_path())
tempA.set_node_a(get_path())
tempA.set_node_b(get_parent().get_parent().get_path())
diff --git a/Racing-Game/4WheelCar/Weight/WeightCreation.gd b/Racing-Game/4WheelCar/Weight/WeightCreation.gd
index 290325c..a6d9786 100644
--- a/Racing-Game/4WheelCar/Weight/WeightCreation.gd
+++ b/Racing-Game/4WheelCar/Weight/WeightCreation.gd
@@ -7,7 +7,7 @@ extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
- createWeight([0,30,30])
+ createWeight(0,30,30)
pass # Replace with function body.
@@ -15,9 +15,9 @@ func _ready():
#func _process(delta):
# pass
-func createWeight(dataArray):
+func createWeight(locX,locY,Mass):
var weighttemp_resource = load("res://4WheelCar/Weight/Weight.tscn")
var weighttemp = weighttemp_resource.instance()
- weighttemp.set_position(Vector2(dataArray[0],dataArray[1]))
+ weighttemp.set_position(Vector2(locX,locY))
add_child(weighttemp)
- weighttemp.initVars(dataArray)
+ weighttemp.initVars(locX,locY,Mass)