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AgeCommit message (Expand)Author
2023-04-22Fix offset used before range check (#3021)Mingjie Shen
2023-03-21add missing space in one of the cameraDescriptions (#2977)Mansour Quddus
2023-03-19Update core_loading_thread.cRay
2023-03-14Update write_depth.fsRay
2023-03-14Update MakefileRay
2023-03-13Update Makefile.WebRay
2023-03-13Updated Makefiles to include all missing new examplesRay
2023-03-13Reviewed filenameRay
2023-03-12Some tweaksRay
2023-03-12REVIEWED: `UpdateCameraPro()` to use `Vector3`Ray
2023-03-12ADDED: `UpdateCameraPro()` -Experimental-Ray
2023-03-07WARNING: REMOVED: Multichannel audio support APIRay
2023-03-06Remove trailing spacesRay
2023-03-05Support QOA audio file format by defaultRay
2023-03-03REVIEWED: `core_drop_files` #2943Ray
2023-02-20Added mixed audio processor (#2929)hkc
2023-02-15REPLACE: TABS by 4 spacesRay
2023-02-15Make the oribital camera work like it used to (it is not just a copy of third...Jeffery Myers
2023-02-14ADDED: Example project to VSRay
2023-02-14ADDED: Example project to VS2022 solutionRay
2023-02-14REVIEWED: Camera redesign PRRay
2023-02-14WIP rcamera redesign vector (#2563)Crydsch Cube
2023-02-11Added raymarch example and thumbnail for write depth (#2919)BugraAlptekinSari
2023-02-06zig build: do not use deprecated functions (#2913)star-tek-mb
2023-02-05update zig build to latest master (#2910)star-tek-mb
2023-02-01Update core_input_gamepad.c (#2903)Antonis Geralis
2023-02-01Add WASM support for Zig build (#2901)Nikolas
2023-01-27Fix warnings and bad project settings for 4.5 release (#2894)Jeffery Myers
2023-01-20Correct the set paths in bat files in examples/ (#2870)Masoud Naservand
2023-01-14Fixed bug : touches become sticky (#2857)Ghost
2023-01-10OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840)Go Watanabe
2023-01-02Update models_loading_gltf.cRay
2023-01-02Update models_loading_gltf.cRay
2023-01-02REVIEWED: GLTF animations support #2844Ray
2023-01-02[models] Add GLTF animation support (#2844)Charles
2023-01-02Use explicit atomics (#2849)Antonis Geralis
2023-01-01Update year to 2023Ray
2023-01-01REVIEWED: `shaders_write_depth` exampleRay
2023-01-01[example] Writing into the depth buffer (#2836)BugraAlptekinSari
2023-01-01Update year to 2023Ray
2023-01-01Update year to 2023Ray
2022-12-31core_loading_thread example join thread on completion (#2845)Antonis Geralis
2022-12-13Update MakefileRay
2022-12-04REVIEWED: Example: `textures_textured_curve`Ray
2022-12-03Add a textured curve example (#2821)Jeffery Myers
2022-12-02Update MakefileRay
2022-11-22Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)gtrxAC
2022-11-15Avoid using `DrawCubeTexture()`Ray
2022-11-15WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`Ray
2022-11-10WARNING: REMOVED: `DrawTextureTiled()`Ray