| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-18 | Added UBSAN complaint fix to rLoadTexture #1891 (#3321) | Christopher Odom | |
| 2023-09-07 | Review to avoid UBSAN complaining #1891 | Ray | |
| 2023-09-07 | Remove PLATFORM_RPI (#3232) | MichaelFiber | |
| * Remove PLATFORM_RPI * remove build artifacts --------- Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: Ray <[email protected]> | |||
| 2023-08-26 | Fix bug where default shaders was not linking. (#3261) | Branimir Ričko | |
| 2023-08-19 | Revert "Fix #3246" | Ray | |
| This reverts commit e4dcbd518091a5854a517ea4cfc3f7e2d29de1a7. | |||
| 2023-08-17 | Fix #3246 | Ray | |
| 2023-08-08 | Fix build for OpenGL 2.1, where half floats are part of an extension (#3233) | Nikolas | |
| 2023-08-05 | Support 16-Bit HDR textures (#3220) | Nikolas | |
| * Support 16-Bit HDR textures * Fix build on emscripten * Move helper functions | |||
| 2023-06-24 | REVIEWED: `rlLoadShaderBuffer()` #3104 | Ray | |
| 2023-06-17 | Remove trailing spaces | Ray | |
| 2023-06-12 | Continuation of support for ES3/WebGL2 (#3107) | Chema Guerra | |
| * Continuation of support for ES3/WebGL2 * GetTouchPointState() * Amends to the WebGL2 PR --------- Co-authored-by: root <root@DESKTOP-GLOV9QV> Co-authored-by: chemguerra <[email protected]> | |||
| 2023-06-03 | tweaks | Ray | |
| 2023-05-31 | ADDED: Experimental support for OpenGL ES 3.0 -WIP- | Ray | |
| Just added the required flags to request the OpenGL ES 3.0 context but it has not been tested... | |||
| 2023-05-01 | REVIEWED: Modules description layout | Ray | |
| 2023-04-22 | REVIEWED: Some old TODOs | Ray | |
| 2023-04-17 | Avoid shader attribute not found log | Ray | |
| 2023-04-10 | Avoid tracelog about not found uniforms #3003 | Ray | |
| 2023-03-14 | Update rlgl.h | Ray | |
| 2023-02-26 | Add GL_MIN GL_MAX blending equations (#2945) | Antonis Geralis | |
| 2023-02-24 | REVIEWED: `rlUnloadFramebuffer()` #2937 | Ray | |
| 2023-02-09 | Fixed some grammar mistakes and typos. (#2914) | Julio C. Galindo | |
| * Fixed some grammar mistakes. * Fixed some typos. | |||
| 2023-02-05 | Clean trailing spaces | Ray | |
| 2023-01-24 | fixed typo (#2886) | Dor Shapira | |
| pilepine=>pipeline chosing=>choosing additioanlly=>additionally attachmment=>attachment initialize=>inititialize Binded=>Bound lattest=>latest hi @raysan5, I ran rlgl.h into some "typo checking" program(basically a JetBrains IDE), and here are all the things that the program was able to spot and fix. as my English isn't really well I would like it if you could check that I didn't make any mistakes in the typo fixing... | |||
| 2023-01-24 | REVIEWED: `rlGenTextureMipmaps()`, GPU generation only | Ray | |
| 2023-01-21 | Stub out rlCubemapParameters if under GL 1.1. (#2876) | Uneven Prankster | |
| Co-authored-by: Uneven Prankster <[email protected]> | |||
| 2023-01-19 | Add rlCubemapParameters to rlgl.h (#2862) | Uneven Prankster | |
| Co-authored-by: Uneven Prankster <[email protected]> | |||
| 2023-01-10 | Minor tweaks | Ray | |
| 2023-01-10 | OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840) | Go Watanabe | |
| * OpenGLES 2.0 support on PLATFORM_DESKTOP * exmples raylib_opengl_interop desktop GLES2 support * rename gles2.h -> glad_gles2.h | |||
| 2023-01-04 | REVIEWED: `rLoadTextureDepth()` fixed issue | Ray | |
| 2023-01-01 | Update year to 2023 | Ray | |
| 2022-12-14 | REVIEWED: Issue with depth textures on WebGL #2824 | Ray | |
| 2022-12-04 | Expose OpenGL blending mode factors and functions/equations | Ray | |
| 2022-11-29 | REVIEWED: Issue with shader linkage | Ray | |
| 2022-11-24 | Use const for pointer float array (#2807) | Antonis Geralis | |
| * Use const for pointer float array * missed a definition | |||
| 2022-11-24 | Correct types for rlBindImageTexture (#2808) | Antonis Geralis | |
| 2022-11-22 | Minor tweaks | Ray | |
| 2022-11-15 | REVIEWED: `rlCullFace()` -> `rlSetCullFace()` | Ray | |
| Reviewed formating to follow raylib coding conventions. | |||
| 2022-11-15 | Added function rlCullFace (#2797) | jtainer | |
| rlCullFace sets the face culling mode to RL_FRONT or RL_BACK which correspond to GL_FRONT and GL_BACK respectively. | |||
| 2022-10-06 | Update rlgl.h | Ray | |
| 2022-10-05 | Avoid early return calls | Ray | |
| 2022-10-05 | Reviewed latest PR formating and variables naming #2741 | Ray | |
| 2022-10-05 | Add rlSetBlendFactorsSeparate and custom blend mode modification checks (#2741) | 凌溢狐 | |
| 2022-09-19 | Update rlgl.h | Ray | |
| 2022-09-19 | REMOVED: Mipmaps software generation for OpenGL 1.1 | Ray | |
| As generation is done in software, it's up to the user to do it. `ImageMipmaps()` is already provided for reference. | |||
| 2022-09-18 | [rlgl] Check for extensions before enabling them (#2706) | Nikolas | |
| * [rlgl] Check for extensions before enabling them * Shift to glad on macOS * #undef CORE_OPENGL_33 * Remove version hack and fix ASTC compression assumption * Remove loader from glad * Use GLAD_MALLOC/FREE instead of malloc/free * More explicit extension checking | |||
| 2022-09-12 | Enable DXT compression on __APPLE__ targets (#2694) | Nikolas | |
| 2022-09-09 | WARNING: BREAKING: Reviewed SSBO usage to avoid `long long` | Ray | |
| raylib library tries to avoid `long long` usage. Several SSBO functions have been reviewed (including some renames for consistency) to minimize `long long` type usage. | |||
| 2022-09-05 | WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement | Ray | |
| Updated version to `rlgl 4.2` | |||
| 2022-09-05 | REVIEWED: rlgl enums and comments | Ray | |
| 2022-09-01 | ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ↵ | Ray | |
| OpenGL 3.3 #2674 | |||
