index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2023-03-05
Close issue #2949
Ray
2023-03-05
Update qoa.h
Ray
2023-03-05
Change default threading model for COM objects
Ray
2023-03-04
REVIEWED: `GetWindowHandle()` #2938
Ray
2023-02-26
Add GL_MIN GL_MAX blending equations (#2945)
Antonis Geralis
2023-02-25
Update rtextures.c
Ray
2023-02-25
Minimal tweak
Ray
2023-02-24
Update rcore.c
Ray
2023-02-24
REVIEWED: `rlUnloadFramebuffer()` #2937
Ray
2023-02-24
Update rtext.c
Ray
2023-02-23
REVIEWED: Data validation
Ray
2023-02-22
ADDED: Security checks
Ray
2023-02-21
REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927
Ray
2023-02-21
REVIEWED: `GetMonitorWidth()` and `GetMonitorHeight()` #2934
Ray
2023-02-21
REVIEWED: `IsWindowFocused()` to consider Android App state #2935
Ray
2023-02-21
Update rtextures.c
Ray
2023-02-21
REVIEWED: `IsImageReady()` and `IsTexureReady()`
Ray
2023-02-21
REVIEWED: `IsShaderReady()`
Ray
2023-02-21
ADDED: `SetWindowIcons()` to set multiple icon image sizes
Ray
2023-02-20
Added mixed audio processor (#2929)
hkc
2023-02-15
Minor format tweaks
Ray
2023-02-15
Reviewed typo and formating
Ray
2023-02-15
REPLACE: TABS by 4 spaces
Ray
2023-02-15
Make the oribital camera work like it used to (it is not just a copy of third...
Jeffery Myers
2023-02-15
Avoid centering mouse when program launches
Ray
2023-02-15
Make sure window position always inits in the middle of the current monitor
Ray
2023-02-14
REVIEWED: Issue with camera jump on first frame
Ray
2023-02-14
Move camera after rotation (#2923)
veins1
2023-02-14
ADDED: rcamera dependencies details
Ray
2023-02-14
REVIEWED: Camera redesign PR
Ray
2023-02-14
WIP rcamera redesign vector (#2563)
Crydsch Cube
2023-02-12
Update qoa.h
Ray
2023-02-12
REVIEWED: config.h format and inconsistencies
Ray
2023-02-12
REVIEWED: Vertex colors support on M3D loading #2878
Ray
2023-02-12
Update rl_gputex.h
Ray
2023-02-09
Fixed some grammar mistakes and typos. (#2914)
Julio C. Galindo
2023-02-07
Enable GetWindowHandle() on macOS (#2915)
Nikolas
2023-02-06
Update raudio.c
Ray
2023-02-06
zig build: do not use deprecated functions (#2913)
star-tek-mb
2023-02-05
Clean trailing spaces
Ray
2023-02-05
Review QOA sound loading -WIP-
Ray
2023-02-05
update zig build to latest master (#2910)
star-tek-mb
2023-02-05
some typos review
Ray
2023-02-05
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909)
HKrogstie
2023-02-04
Support QOA audio format on `ExportWave()` -WIP-
Ray
2023-02-04
ADDED: QOA audio format support -WIP-
Ray
2023-02-04
Replace TABS by 4 spaces
Ray
2023-02-03
Update qoi.h
Ray
2023-02-03
rcamera: move y clamp to before 3d projection (#2905)
Ian McFarlane
2023-02-01
Update external libraries
Ray
[next]