index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
platforms
Age
Commit message (
Expand
)
Author
2024-03-01
Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)
Alexandre Almeida
2024-02-29
Review formatting
Ray
2024-02-29
Fix SDL multitouch tracking (#3810)
mooff
2024-02-29
Update GLFW to 3.4 (#3827)
Alexandre Almeida
2024-02-24
Gamepad rumble support with SDL2 (#3819)
GideonSerf
2024-02-04
Add gamepad support to PLATFORM_DESKTOP_SDL (#3776)
A
2024-02-01
REVIEWED: macOS issues #3767
Ray
2024-01-20
Fix Android keycode translation and duplicate key constants (#3733)
Alexandre Almeida
2024-01-20
Make raylib/raygui work better on touchscreen (#3728)
Hongyu Ouyang
2024-01-13
Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ...
Karl Zylinski
2024-01-02
Update copyright to 2024
Ray
2023-12-28
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)
ubkp
2023-12-23
REVIEWED: SDL text input to Unicode codepoints #3650
Ray
2023-12-19
Don't use a separate thread when polling for gamepad events on DRM platforms ...
Cinghy Creations
2023-12-17
[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...
ubkp
2023-12-16
Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644)
ubkp
2023-12-16
Fix fullscreen known issue 1 for PLATFORM_WEB (#3642)
ubkp
2023-12-15
Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634)
ubkp
2023-12-15
[rcore] Add `GetWindowPosition()` implementation for `PLATFORM_WEB` and fixes...
ubkp
2023-12-14
Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB...
ubkp
2023-12-14
REVIEWED: HighDPI support on Web platform #3372 -WIP-
Ray
2023-12-11
[rcore] Complement `SetWindowState()` and `ClearWindowState()` for `PLATFORM_...
ubkp
2023-12-11
[rcore] Add `ToggleBorderlessWindowed()` implementation for `PLATFORM_WEB` (#...
ubkp
2023-12-11
Optimize gesture handling for PLATFORM_DRM (#3616)
ubkp
2023-12-11
[rcore] Fix real touch gestures for `PLATFORM_DESKTOP_SDL` (#3614)
ubkp
2023-12-07
[rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611)
ubkp
2023-12-07
[rcore] Fix `IsMouseButtonUp()` and add touch events for `PLATFORM_DESKTOP_SD...
ubkp
2023-12-07
Fix IsMouseButtonUp() (#3609)
Kenneth M
2023-12-07
[rcore] Fix `IsKeyPressedRepeat()` for `PLATFORM_DESKTOP_SDL` (#3605)
ubkp
2023-12-05
Fix GetKeyPressed and GetCharPressed for SDL (#3604)
ubkp
2023-12-03
Revert "Fix Windows Hardcoding (#3600)"
Ray
2023-12-03
Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
Ray
2023-12-03
Fix Windows Hardcoding (#3600)
mr sihc
2023-12-03
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Marco Maia
2023-12-01
Remove a duplicated loop for PLATFORM_DRM (#3590)
ubkp
2023-11-30
Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583)
ubkp
2023-11-28
Fix typos in src/platforms/rcore_*.c (#3581)
RadsammyT
2023-11-28
Fix SetMousePosition() for SDL (#3580)
ubkp
2023-11-27
Fix SetWindowIcon() for SDL (#3578)
ubkp
2023-11-20
Update rcore_desktop_sdl.c
Ray
2023-11-18
fix for running gles2 with sdl on desktop (#3542)
_Tradam
2023-11-14
Fix missing keys on PLATFORM_DESKTOP_SDL (#3539)
ubkp
2023-11-13
Fix mouse button order for SDL (#3534)
ubkp
2023-11-11
Review #3526
Ray
2023-11-10
Reviewed duplicate lines
Ray
2023-11-10
Reviewing automation events on web...
Ray
2023-11-07
Fix absRange for PLATFORM_DRM (#3517)
ubkp
2023-11-07
Fix mouse/touch/gestures for PLATFORM_DRM (#3515)
ubkp
2023-11-02
Remove unneeded line on web platform
Ray
2023-11-02
Support OpenGL ES 3.0 building on Web
Ray
[next]