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A simple and easy-to-use library to enjoy videogames programming
realtradam
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rlgl.h
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Author
2021-10-16
Compute shaders support (#2061)
Astie Teddy
2021-10-16
REVIEWED: rlLoadDrawQuad() description #2058
Ray
2021-10-16
Reviewed memory usage
Ray
2021-10-15
Reviewed unsigned int issue (discussion #2054)
Ray
2021-10-13
Reviewed some TODO
Ray
2021-10-10
Review RLAPI to avoid warnings
Ray
2021-10-06
REVIEWED: `RLGL.State.vertexCounter` (See detailed comment)
raysan5
2021-10-06
Remove trailing spaces
Ray
2021-10-06
REDESIGNED: Simplify vertex data recording
Ray
2021-10-05
REVIEWED: API functions specifiers
raysan5
2021-10-03
Minor format tweaks
Ray
2021-09-29
RLGL: restore draw batch state after limit check (#2018)
mausimus
2021-09-23
Reviewed some TODO comments
Ray
2021-09-01
REVIEWED: Naming: length vs size
Ray
2021-09-01
REVIEWED: <name>Count for consistency
Ray
2021-08-25
REVIEWED: OpenGL 1.1 compilation issue
Ray
2021-08-16
Remove trailing spaces
Ray
2021-08-16
Update rlgl.h
Ray
2021-08-16
Update rlgl.h
Ray
2021-08-16
Add some comments
Ray
2021-08-15
REVIEWED: `extern "C"` definition position for consistency
raysan5
2021-08-12
ADDED: rlUpdateVertexBufferElements() #1915
raysan5
2021-08-12
ADDED: `rlActiveDrawBuffers()` #1911
raysan5
2021-08-12
[rlgl] rlUpdateVertexBuffer (#1914)
630Studios
2021-07-31
Improve rlgl description
raysan5
2021-07-31
REVIEWED: rlgl defines for consistency
raysan5
2021-07-31
REVIEWED: rlgl module header info
raysan5
2021-07-31
REVIEWED: Avoid bool type collisions
raysan5
2021-07-30
Revert "REVIEWED: Avoid UBSAN warnings #1891"
raysan5
2021-07-30
REVIEWED: Avoid UBSAN warnings #1891
raysan5
2021-07-30
REVIEWED: Added new mechanism to avoid data types collision between modules t...
raysan5
2021-07-30
REVERTED: Removed the need for `rlMatrix`
raysan5
2021-07-30
Review some issues
raysan5
2021-07-29
WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-
raysan5
2021-07-28
REVIEWED: Info on image loading failure
raysan5
2021-07-27
REVIEWED: rlDrawVertexArrayElements() #1891
raysan5
2021-07-09
Minor tweaks and comments
raysan5
2021-06-26
REVIEWED: Improved log info on image/textures laoding
Ray
2021-06-25
WARNING: REVIEWED: Default shader uniform names
Ray
2021-06-25
REVIEWED: LoadShader() and default locations
Ray
2021-06-17
Remove Color struct requirement
Ray
2021-06-10
Review some comments
Ray
2021-06-10
Reviewed functions description
Ray
2021-06-10
Added some enum comments
Ray
2021-06-05
Minor format tweaks
raysan5
2021-05-30
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
Ray
2021-05-22
Some code tweaks for consistency
Ray
2021-05-08
check for vao extension (#1757)
Antonio Jose Ramos Marquez
2021-04-28
Decoupling rlgl from platform layer
Ray
2021-04-27
Minor tweaks
Ray
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