index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2023-12-13
fixed coding style in function TextToFloat (#3627)
Benjamin Schmid Ties
2023-12-11
REVIEWED: Issue in sequence generation #3612
Ray
2023-12-11
Fix #3613
Ray
2023-12-11
[rcore] Complement `SetWindowState()` and `ClearWindowState()` for `PLATFORM_...
ubkp
2023-12-11
[rcore] Add `ToggleBorderlessWindowed()` implementation for `PLATFORM_WEB` (#...
ubkp
2023-12-11
Optimize gesture handling for PLATFORM_DRM (#3616)
ubkp
2023-12-11
[rcore] Fix real touch gestures for `PLATFORM_DESKTOP_SDL` (#3614)
ubkp
2023-12-09
Updating CMake version to 5.0 so libraries are correctly versioned (#3615)
David Williams
2023-12-07
[rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611)
ubkp
2023-12-07
[rcore] Fix `IsMouseButtonUp()` and add touch events for `PLATFORM_DESKTOP_SD...
ubkp
2023-12-07
Fix IsMouseButtonUp() (#3609)
Kenneth M
2023-12-07
Fix for free camera mode (#3603)
lesleyrs
2023-12-07
[rcore] Fix `IsKeyPressedRepeat()` for `PLATFORM_DESKTOP_SDL` (#3605)
ubkp
2023-12-05
Fix GetKeyPressed and GetCharPressed for SDL (#3604)
ubkp
2023-12-04
REVIEWED: WARNING: `LoadFontData()` avoid fallback glyphs
Ray
2023-12-03
REVIEWED: `LoadFontData()`, load image only if glyph has been found in font
Ray
2023-12-03
Fix Wrong Makefile flag #3593
Ray
2023-12-03
Revert "Fix Windows Hardcoding (#3600)"
Ray
2023-12-03
Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
Ray
2023-12-03
Fix Windows Hardcoding (#3600)
mr sihc
2023-12-03
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Marco Maia
2023-12-01
Remove a duplicated loop for PLATFORM_DRM (#3590)
ubkp
2023-11-30
Expose OpenGL take 2 (#3588)
Peter0x44
2023-11-30
Fix mistake in pr #3572 (#3587)
Peter0x44
2023-11-30
REVIEWED: rlgl function description and comments
Ray
2023-11-30
ADDED: `ExportMeshAsCode()`
Ray
2023-11-30
Fix CheckCollisionCircleRec() (#3584)
ubkp
2023-11-30
Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583)
ubkp
2023-11-28
Hide unneeded internal symbols when building raylib as an so or dylib (#3573)
Peter0x44
2023-11-28
Fix typos in src/platforms/rcore_*.c (#3581)
RadsammyT
2023-11-28
Fix SetMousePosition() for SDL (#3580)
ubkp
2023-11-27
Fix rcamera.h so mouse/keyboard and gamepad can coexist for input (#3579)
ubkp
2023-11-27
Fix SetWindowIcon() for SDL (#3578)
ubkp
2023-11-25
Corrected the path of android ndk toolchains for OSX platforms (#3574)
Emmanuel Méra
2023-11-24
Expose glad functions when building raylib as a shared lib (#3572)
Peter0x44
2023-11-21
Fix version info in rlgl.h (#3558)
Steven Schveighoffer
2023-11-21
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2023-11-21
Update rcore.c
Ray
2023-11-20
Update rcore_desktop_sdl.c
Ray
2023-11-18
Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for E...
MrScautHD
2023-11-18
Disable unused miniaudio features (#3544)
Alexandre Almeida
2023-11-18
Image convolution function ImageKernelConvolution (#3528)
Karim
2023-11-18
fix for running gles2 with sdl on desktop (#3542)
_Tradam
2023-11-18
Preparing for 5.1-dev (#3550)
Dennis E. Hamilton
2023-11-15
Update miniaudio to v0.11.21
Ray
2023-11-14
Fix missing keys on PLATFORM_DESKTOP_SDL (#3539)
ubkp
2023-11-13
Update rcore.c
Ray
2023-11-13
Fix mouse button order for SDL (#3534)
ubkp
2023-11-12
REVIEWED: `TakeScreenshot()`, potential issues
Ray
2023-11-12
[rlgl] Fixed return type of `GetCompressedFormatName` (#3529)
Le Juez Victor
[prev]
[next]