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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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examples
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shaders
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shaders_basic_lighting.c
Age
Commit message (
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Author
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-01-02
Update copyright to 2024
Ray
2023-09-07
Remove PLATFORM_RPI (#3232)
MichaelFiber
2023-02-15
Make the oribital camera work like it used to (it is not just a copy of third...
Jeffery Myers
2023-02-14
REVIEWED: Camera redesign PR
Ray
2023-02-14
WIP rcamera redesign vector (#2563)
Crydsch Cube
2023-01-01
Update year to 2023
Ray
2022-09-19
REVIEWED: Renamed some shaders, fix #2707
Ray
2022-08-02
Remove unneeded comment
Ray
2022-07-20
REVIEWED: examples descriptions
Ray
2022-06-22
Update shaders_basic_lighting.c
Ray
2022-06-21
Added new comment to examples
Ray
2021-07-16
REVIEWED: shaders_basic_lighting #1865
raysan5
2021-04-25
Fixes for 64 bit typecast warnings (#1733)
Jeffery Myers
2021-04-22
Remove trail spaces
Ray
2021-03-19
RENAMED: camera.type -> camera.projection
Ray
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2020-08-16
RENAMED: FormatText() -> TextFormat()
raysan5
2020-03-03
Some code tweaks
Ray
2020-03-02
Review shader exaples to work on web (GLSL 100)
Ray
2019-06-14
ADDED: shaders_basic_lighting
Ray