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AgeCommit message (Expand)Author
2024-04-21Review formattingRay
2024-04-19Fix window not initializing on primary monitor on GLFW backend (#3923)Rafael Bordoni
2024-04-15Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869)Arthur
2024-04-10Update rcore_android.c (#3910)Aria
2024-04-08REVIEWED: Window positioning, avoid out-of-screen window-barRay
2024-04-02Remove trailing spacesRay
2024-03-29Fixing gamepad buttons not working in drm backend (#3888)MrMugame
2024-03-28Update rcore_drm.cRay
2024-03-28Organizing the drm backend to only use one api to allow for more devices (#3879)MrMugame
2024-03-18Update rcore_desktop.cRay
2024-03-18Put GLFW in relative mouse mode when the cursor is disabled. (#3874)Jeffery Myers
2024-03-09Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862)Peter0x44
2024-03-01Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)Alexandre Almeida
2024-02-29Review formattingRay
2024-02-29Fix SDL multitouch tracking (#3810)mooff
2024-02-29Update GLFW to 3.4 (#3827)Alexandre Almeida
2024-02-24Gamepad rumble support with SDL2 (#3819)GideonSerf
2024-02-04Add gamepad support to PLATFORM_DESKTOP_SDL (#3776)A
2024-02-01REVIEWED: macOS issues #3767Ray
2024-01-20Fix Android keycode translation and duplicate key constants (#3733)Alexandre Almeida
2024-01-20Make raylib/raygui work better on touchscreen (#3728)Hongyu Ouyang
2024-01-13Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ...Karl Zylinski
2024-01-02Update copyright to 2024Ray
2023-12-28Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)ubkp
2023-12-23REVIEWED: SDL text input to Unicode codepoints #3650Ray
2023-12-19Don't use a separate thread when polling for gamepad events on DRM platforms ...Cinghy Creations
2023-12-17[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...ubkp
2023-12-16Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644)ubkp
2023-12-16Fix fullscreen known issue 1 for PLATFORM_WEB (#3642)ubkp
2023-12-15Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634)ubkp
2023-12-15[rcore] Add `GetWindowPosition()` implementation for `PLATFORM_WEB` and fixes...ubkp
2023-12-14Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB...ubkp
2023-12-14REVIEWED: HighDPI support on Web platform #3372 -WIP-Ray
2023-12-11[rcore] Complement `SetWindowState()` and `ClearWindowState()` for `PLATFORM_...ubkp
2023-12-11[rcore] Add `ToggleBorderlessWindowed()` implementation for `PLATFORM_WEB` (#...ubkp
2023-12-11Optimize gesture handling for PLATFORM_DRM (#3616)ubkp
2023-12-11[rcore] Fix real touch gestures for `PLATFORM_DESKTOP_SDL` (#3614)ubkp
2023-12-07[rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611)ubkp
2023-12-07[rcore] Fix `IsMouseButtonUp()` and add touch events for `PLATFORM_DESKTOP_SD...ubkp
2023-12-07Fix IsMouseButtonUp() (#3609)Kenneth M
2023-12-07[rcore] Fix `IsKeyPressedRepeat()` for `PLATFORM_DESKTOP_SDL` (#3605)ubkp
2023-12-05Fix GetKeyPressed and GetCharPressed for SDL (#3604)ubkp
2023-12-03Revert "Fix Windows Hardcoding (#3600)"Ray
2023-12-03Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"Ray
2023-12-03Fix Windows Hardcoding (#3600)mr sihc
2023-12-03Fix warning while using external GLFW older than version 3.4.0 (#3599)Marco Maia
2023-12-01Remove a duplicated loop for PLATFORM_DRM (#3590)ubkp
2023-11-30Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583)ubkp
2023-11-28Fix typos in src/platforms/rcore_*.c (#3581)RadsammyT
2023-11-28Fix SetMousePosition() for SDL (#3580)ubkp