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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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Author
2024-04-21
Review formatting
Ray
2024-04-19
Fix window not initializing on primary monitor on GLFW backend (#3923)
Rafael Bordoni
2024-04-15
Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869)
Arthur
2024-04-10
Update rcore_android.c (#3910)
Aria
2024-04-08
REVIEWED: Window positioning, avoid out-of-screen window-bar
Ray
2024-04-02
Remove trailing spaces
Ray
2024-03-29
Fixing gamepad buttons not working in drm backend (#3888)
MrMugame
2024-03-28
Update rcore_drm.c
Ray
2024-03-28
Organizing the drm backend to only use one api to allow for more devices (#3879)
MrMugame
2024-03-18
Update rcore_desktop.c
Ray
2024-03-18
Put GLFW in relative mouse mode when the cursor is disabled. (#3874)
Jeffery Myers
2024-03-09
Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862)
Peter0x44
2024-03-01
Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)
Alexandre Almeida
2024-02-29
Review formatting
Ray
2024-02-29
Fix SDL multitouch tracking (#3810)
mooff
2024-02-29
Update GLFW to 3.4 (#3827)
Alexandre Almeida
2024-02-24
Gamepad rumble support with SDL2 (#3819)
GideonSerf
2024-02-04
Add gamepad support to PLATFORM_DESKTOP_SDL (#3776)
A
2024-02-01
REVIEWED: macOS issues #3767
Ray
2024-01-20
Fix Android keycode translation and duplicate key constants (#3733)
Alexandre Almeida
2024-01-20
Make raylib/raygui work better on touchscreen (#3728)
Hongyu Ouyang
2024-01-13
Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ...
Karl Zylinski
2024-01-02
Update copyright to 2024
Ray
2023-12-28
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)
ubkp
2023-12-23
REVIEWED: SDL text input to Unicode codepoints #3650
Ray
2023-12-19
Don't use a separate thread when polling for gamepad events on DRM platforms ...
Cinghy Creations
2023-12-17
[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...
ubkp
2023-12-16
Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644)
ubkp
2023-12-16
Fix fullscreen known issue 1 for PLATFORM_WEB (#3642)
ubkp
2023-12-15
Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634)
ubkp
2023-12-15
[rcore] Add `GetWindowPosition()` implementation for `PLATFORM_WEB` and fixes...
ubkp
2023-12-14
Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB...
ubkp
2023-12-14
REVIEWED: HighDPI support on Web platform #3372 -WIP-
Ray
2023-12-11
[rcore] Complement `SetWindowState()` and `ClearWindowState()` for `PLATFORM_...
ubkp
2023-12-11
[rcore] Add `ToggleBorderlessWindowed()` implementation for `PLATFORM_WEB` (#...
ubkp
2023-12-11
Optimize gesture handling for PLATFORM_DRM (#3616)
ubkp
2023-12-11
[rcore] Fix real touch gestures for `PLATFORM_DESKTOP_SDL` (#3614)
ubkp
2023-12-07
[rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611)
ubkp
2023-12-07
[rcore] Fix `IsMouseButtonUp()` and add touch events for `PLATFORM_DESKTOP_SD...
ubkp
2023-12-07
Fix IsMouseButtonUp() (#3609)
Kenneth M
2023-12-07
[rcore] Fix `IsKeyPressedRepeat()` for `PLATFORM_DESKTOP_SDL` (#3605)
ubkp
2023-12-05
Fix GetKeyPressed and GetCharPressed for SDL (#3604)
ubkp
2023-12-03
Revert "Fix Windows Hardcoding (#3600)"
Ray
2023-12-03
Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
Ray
2023-12-03
Fix Windows Hardcoding (#3600)
mr sihc
2023-12-03
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Marco Maia
2023-12-01
Remove a duplicated loop for PLATFORM_DRM (#3590)
ubkp
2023-11-30
Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583)
ubkp
2023-11-28
Fix typos in src/platforms/rcore_*.c (#3581)
RadsammyT
2023-11-28
Fix SetMousePosition() for SDL (#3580)
ubkp
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