| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-08-06 | Added function DrawRectangleT() | raysan5 | |
| Usefult to draw rectangles using default font texture | |||
| 2017-07-22 | Updated Vector math to new naming | raysan5 | |
| 2017-07-22 | Remove BOM from file encoding | raysan5 | |
| 2017-07-21 | Moved some functions to raymath | raysan5 | |
| Exposed some raymath useful functions to raylib API | |||
| 2017-07-21 | Review mesh loading and textures generation | raysan5 | |
| 2017-07-19 | Working on PBR system | raysan5 | |
| Moved PBR material loading to example, right decision? | |||
| 2017-07-19 | Working on PBR materials, renamed some data | raysan5 | |
| 2017-07-17 | Manual integration of material-pbr into develop | Ray | |
| 2017-07-02 | Review some formatting for consistency | raysan5 | |
| 2017-07-02 | Rename enum LogType names... | raysan5 | |
| ...to avoid possible conflicting symbols | |||
| 2017-06-28 | Add a density parameter to GenImageRadialGradient | Wilhem Barbier | |
| 2017-06-28 | Merge pull request #311 from nounoursheureux/image_gen | Ray | |
| Add more image generation functions: radial gradient and perlin noise | |||
| 2017-06-28 | Swap the two parameters | Wilhem Barbier | |
| 2017-06-28 | Add more image generation functions: radial gradient and perlin noise | Wilhem Barbier | |
| 2017-06-28 | Add the SaveImageAs function | Wilhem Barbier | |
| 2017-06-28 | Add some functions to generate images | Wilhem Barbier | |
| Namely: - GenImageHorizontalV - GenImageHorizontalH - GenImageChecked - GenImageWhiteNoise - GenImageCellular The gradient implementation may be a bit naive, for example it doesn't do any gamma correction. | |||
| 2017-06-11 | Additional check for bool header definition | Ray | |
| 2017-05-17 | Comments tweaks | Ray | |
| 2017-05-15 | Review comments for better organization | Ray | |
| 2017-05-14 | Review header comments | Ray | |
| 2017-05-11 | Added some useful functions | Ray | |
| 2017-05-10 | Renamed RayHitInfo variables | Ray | |
| 2017-05-09 | Review functions descriptions | Ray | |
| 2017-05-08 | Support HDR R32G32B32 float textures loading | Ray | |
| 2017-05-02 | Added function to set window minimum dimensions... | victorfisac | |
| useful when using FLAG_WINDOW_RESIZABLE. | |||
| 2017-04-30 | Some code tweaks | Ray | |
| 2017-04-22 | Organize structs vs enums | raysan5 | |
| 2017-04-22 | Renamed function for lib consistency | raysan5 | |
| LoadSpriteFontTTF() --> LoadSpriteFontEx() | |||
| 2017-04-21 | Make TraceLog() public to the API | Ray | |
| enum LogType could require some revision... | |||
| 2017-04-16 | Make public TakeScreenshot() function | raysan5 | |
| 2017-04-03 | Remove function declaration | Ray | |
| 2017-03-29 | Added IsFileExtension() | Ray | |
| Replaced old GetExtension() function Make IsFileExtension() public to the API | |||
| 2017-03-25 | Working on configuration flags | Ray | |
| 2017-03-20 | Review some comments | Ray | |
| 2017-03-19 | Working on file header comments... | raysan5 | |
| 2017-03-14 | Remove Oculus support from code | raysan5 | |
| Moved to custom example, now raylib only supports simulated VR rendering. Oculus code was too device dependant... waiting for OpenXR. | |||
| 2017-03-14 | Added function: DrawLineBezier() | raysan5 | |
| 2017-03-05 | Added function: DrawLineEx() | raysan5 | |
| Supports line thickness | |||
| 2017-03-05 | Work on timming functions... | raysan5 | |
| It seems Sleep() behaves weird on my computer, disabled by default returning to the busy wait loop... also re-implemented DrawFPS() to avoid frame blitting... | |||
| 2017-03-05 | Added some flags and functions to manage window | raysan5 | |
| - SetWindowPosition(int x, int y); - SetWindowMonitor(int monitor); | |||
| 2017-02-16 | Improved modules description -IN PROGRESS- | Ray | |
| Working in modules configuration flags... | |||
| 2017-02-11 | Corrected issue with OpenAL being 'keg only' on OSX | raysan5 | |
| Also reviewed issue with stdbool when compiling with clang | |||
| 2017-02-09 | [audio] Renamed variable | Ray | |
| 2017-02-06 | Added audio function: SetMusicLoopCount() | Ray | |
| Useful to set number of repeats for a music, needs to be tested... | |||
| 2017-02-06 | Added audio function: SetMasterVolume() | Ray | |
| 2017-02-05 | Added function SetWindowIcon() | raysan5 | |
| Only DESKTOP platforms (Windows, Linus, OSX) | |||
| 2017-02-05 | Refactor SpriteFont struct | raysan5 | |
| Now it uses CharInfo data, this way, it's better aligned with the future RRES file format data layout for sprite font characters. | |||
| 2017-01-29 | Updated raylib version to 1.7 | Ray | |
| Preparing for next version... still some work left... :P | |||
| 2017-01-28 | Remove unecessary spaces... | Ray | |
| 2017-01-28 | Implemented Wait() | Ray | |
| Now program is halted (OS signal call) for required amount of time every frame, so CPU usage drops to zero, instead of using a busy wait loop. | |||
